Bug 9152 - X.org crashes on launching a few games and loading keymap.
Summary: X.org crashes on launching a few games and loading keymap.
Status: RESOLVED NOTOURBUG
Alias: None
Product: xorg
Classification: Unclassified
Component: Server/General (show other bugs)
Version: 7.1 (2006.05)
Hardware: x86 (IA32) Linux (All)
: medium critical
Assignee: Xorg Project Team
QA Contact: Xorg Project Team
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2006-11-25 01:41 UTC by Guido Passet
Modified: 2011-10-15 14:02 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments

Description Guido Passet 2006-11-25 01:41:12 UTC
Hi X.org,

Quake3, Soldier of Fortune and Duke3D are all crashing my X server.
A bunch of other games like Enemy Territory and Racer are working just fine.
Other apps that use the 3D accelleration of the binary nvidia driver seem to
work fine too. 

X Window System Version 7.1.1
Release Date: 12 May 2006
X Protocol Version 11, Revision 0, Release 7.1.1
Build Operating System: Linux 2.6.17.6 i686
Current Operating System: Linux xpc 2.6.17.13 #4 SMP PREEMPT Wed Nov 8 22:54:10
CET 2006 i686
Build Date: 16 October 2006

...

(II) XINPUT: Adding extended input device "Keyboard1" (type: KEYBOARD)
(II) XINPUT: Adding extended input device "Mouse1" (type: MOUSE)
(II) XINPUT: Adding extended input device "NVIDIA Damage Notification Manager"
(type: Other)
(II) XINPUT: Adding extended input device "NVIDIA Kernel RC Handler" (type: Other)
(II) XINPUT: Adding extended input device "NVIDIA Event Handler" (type: Other)
    xkb_keycodes             { include "xfree86+aliases(qwerty)" };
    xkb_types                { include "complete" };
    xkb_compatibility        { include "complete" };
    xkb_symbols              { include "pc(pc105)+us" };
    xkb_geometry             { include "pc(pc105)" };
(II) Mouse1: ps2EnableDataReporting: succeeded
    xkb_types                { include "%" };
    xkb_compatibility        { include "%" };
    xkb_symbols              { include "%" };
    xkb_geometry             { include "%" };
(EE) Error loading keymap /var/tmp/server-0.xkm
(II) NVIDIA(0): Setting mode "640x480"

Backtrace:
0: X(xf86SigHandler+0x84) [0x80c6a94]
1: [0xffffe420]
2: [0x81fb608]

Fatal server error:
Caught signal 11.  Server aborting

Things seems to be keymap related, since all games crash in the exact same way. 

Anyone willing to drop me a solution or a hint in the right direction would be
much appreciated.

If you need any more information please let me know.

Cheers,
guid0
Comment 1 piotrek 2007-01-09 13:07:53 UTC
Got similar problem on my gentoo
here is a link to gentoo  bugzilla
http://bugs.gentoo.org/show_bug.cgi?id=156307
Comment 2 Daniel Stone 2007-02-27 01:34:48 UTC
Sorry about the phenomenal bug spam, guys.  Adding xorg-team@ to the QA contact so bugs don't get lost in future.
Comment 3 Jeremy Huddleston Sequoia 2011-10-15 14:02:26 UTC
The backtrace you have provided is not very helpful (likely because of 
optimizations you have made in Gentoo).  Also, you are using the nVidia closed 
source driver.  Please try nv or nouveau with a recent server, and if this is 
still a problem, reopen with a proper backtrace.


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