I probably shouldn't set anisotropy to anything but 1 when using nearest filtering on textures but this does not happen with any other driver I've tried.
ps: I'm not sure what driver to select with intel hd 5500, please change it to the appropriate and remove this message if it's wrong.
(In reply to CapsAdmin from comment #1) > ps: I'm not sure what driver to select with intel hd 5500, please change it > to the appropriate and remove this message if it's wrong. You got it right (Drivers/DRI/i965) :)
This is still present in 11.1.2, in i965-va-driver. Some example screenshots and code below: Nearest neighbour, no anisotropy settings specified: https://i.imgur.com/LadPw7T.png - note the clearly defined windows in the foreground, but the banding in the building on the right. As above but with anisotropy set to 16.0: https://i.imgur.com/9YiQi2S.png - note that the banding on the right is gone, but the nearest neighbour effect on the nearby windows now looks like linear filtering. Finally, with anisotropy explicitly set to 1.0: https://i.imgur.com/7ZckqqN.png - this is indistinguishable from the screenshot with no anisotropy set at all. Other drivers (on Windows, OS X etc) render this scene correctly with anisotropic filtering removing the banding while still showing nearest neighbour filtering in the foreground, I can provide comparable screenshots if that would be useful. Relevant parameters to reproduce: glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); // anything other than 1.0f below disables the nearest neighbour filtering glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 16.0f);
Created attachment 123400 [details] [review] Patch to only apply anisotropic mode if filter is set to linear Does the attached patch make it match your expectations?
My patch landed a while back, and that fixed a bunch of anisotropic issues in various games. I never heard back from you, so I'm hoping it fixed it for you. If not, feel free to reopen.
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