bisected to: --- 8< ------------------ 81d2fd91a90e5b2fd9fd74792a7a7c329f0e4d29 is the first bad commit commit 81d2fd91a90e5b2fd9fd74792a7a7c329f0e4d29 Author: Rob Clark <robclark@freedesktop.org> Date: Mon Aug 10 06:58:37 2015 -0400 mesa: add NV_read_{depth,stencil,depth_stencil} extensions These extensions allow reading depth/stencil for GLES contexts, which is useful for tools like apitrace. Signed-off-by: Rob Clark <robclark@freedesktop.org> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Created attachment 118281 [details] [review] hopeful fix possible fix, will run for regressions
commit afa1efdc8522d987e3af7c7a6272021caa33eb82 Author: Tapani Pälli <tapani.palli@intel.com> Date: Tue Sep 15 09:17:20 2015 +0300 mesa: fix errors when reading depth with glReadPixels OpenGL ES 3.0 spec 3.7.2 "Transfer of Pixel Rectangles" specifies DEPTH_COMPONENT, UNSIGNED_INT as a valid couple, validation for internal format is checked by is_float_depth(). Fix regression caused by 81d2fd91a90e5b2fd9fd74792a7a7c329f0e4d29 in: ES3-CTS.gtf.GL3Tests.packed_pixels.packed_pixels Test uses GL_DEPTH_COMPONENT, UNSIGNED_INT only when GL_NV_read_depth extension is present. v2: change check in _mesa_error_check_format_and_type to be explicit for ES 2.0+, desktop OpenGL does not allow this behaviour + uses this function for both glReadPixels and glDrawPixels validation. (No Piglit regressions seen with v2.) Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com> Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com> [v1] Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=92009 Cc: "10.6 11.0" <mesa-stable@lists.freedesktop.org>
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