Created attachment 118509 [details] WebGL-Water with broken caustics WebGL-Water show broken or NO Caustics on NI/Turks (6670) since commit 266d05a. Sometimes GPU hangs and/or slow down badly. git revert 266d05a Works again. git bisect show this: /opt/mesa> git bisect bad 266d05a3a0651ac954c91aea12c870940e8a9820 is the first bad commit commit 266d05a3a0651ac954c91aea12c870940e8a9820 Author: Tapani Pälli <tapani.palli@intel.com> Date: Fri Sep 25 09:56:39 2015 +0300 glsl: fix packed varyings interface type and add default case fixes Piglit test: arb_program_interface_query/linker/query-varyings.shader_test Signed-off-by: Tapani Pälli <tapani.palli@intel.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu> :040000 040000 4ab4878fd41868c4b674c13f833b82d089ce971f d8ef9c2c4746a610989e7dfe24552d044e914a9b M src
this bug is likely a duplicate for #92122
(In reply to Tapani Pälli from comment #1) > this bug is likely a duplicate for #92122 having said that it seems unlikely that the bug would cause gpu hangs or slow downs but likely just wrong rendering, there might be some other issue as well
*** This bug has been marked as a duplicate of bug 92122 ***
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