Bug 9223 - White title bar in beryl when EXA is used (works for XAA)
Summary: White title bar in beryl when EXA is used (works for XAA)
Status: RESOLVED INVALID
Alias: None
Product: xorg
Classification: Unclassified
Component: Driver/Radeon (show other bugs)
Version: 7.1 (2006.05)
Hardware: x86 (IA32) Linux (All)
: high normal
Assignee: xf86-video-ati maintainers
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2006-12-02 02:31 UTC by Henry Ludemann
Modified: 2006-12-04 07:22 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
Screenshot showing white title bar (102.59 KB, image/png)
2006-12-02 03:10 UTC, Henry Ludemann
no flags Details

Description Henry Ludemann 2006-12-02 02:31:16 UTC
(copied from cache of the beryl bug. Apologies if this is the wrong place to
report the bug.)

When a window is maximized horizontally, window decorations turn white.

    * Bug appears on a laptop with ATI Radeon M7 (open source driver).
    * But does not appear on a workstation with NVidia card. 

Changing
    Option "AccelMethod?" "EXA"
to
    Option "AccelMethod?" "XAA"
in the Section "Device" solved the problem for me.
Comment 1 Henry Ludemann 2006-12-02 03:10:42 UTC
Created attachment 7944 [details]
Screenshot showing white title bar

Screenshot with EXA enabled (note the white title bar)
Comment 2 Henry Ludemann 2006-12-02 03:30:05 UTC
Sorry, I didn't test it enough. Changing to XAA didn't work for me (I was going
off the comments). Changing status to INVALID.
Comment 3 Georges Da Costa 2006-12-04 01:42:36 UTC
(In reply to comment #2)
> Sorry, I didn't test it enough. Changing to XAA didn't work for me (I was going
> off the comments). Changing status to INVALID.

Sometimes it is due to too large textures, usualy when one
size becomes larger than 1024 pixels. As your screenshot is
exactly 1024 pixels, I wonder if it is this but you can try.

try this in /etc/drirc :

<driconf>
    <device screen="0" driver="radeon">
        <application name="all">
            <option name="allow_large_textures" value="2" />
        </application>
    </device>
</driconf>

Comment 4 Henry Ludemann 2006-12-04 07:22:49 UTC
Yep, that did the trick. So it's using textures that are too large...

Thanks for your help.


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