A small game Sol 0 have graphic glitches While playing it, there are some missing models and textures, it can be reproduced using Full version of game(0.84), demo doesn't show it. Apitrace for 0.84: https://drive.google.com/file/d/0B3J0Mg89izcbazNpTkdrX2dmeGM/view?usp=sharing Apitrace for demo: https://drive.google.com/file/d/0B3J0Mg89izcbeGN0LTF1YkF3NmM/view?usp=sharing
Created attachment 118682 [details] Works on intel with mesa 11.0 Works on mesa from debian with intel driver, probably only amd problem *** 11.0.2-1 506 506 ftp://ftp.pl.debian.org/debian experimental/main amd64 Packages 100 /var/lib/dpkg/status
A working trace from Intel driver: https://drive.google.com/file/d/0B3J0Mg89izcbbDBpZkhZN0dtTUE/view?usp=sharing
It have same problems with LIBGL_ALWAYS_SOFTWARE set...
Was the r600 trace also recorded with mesa 11.0.2 or a different version?
It was recorded on git version, with llvm3.8 But r600 on 11.0 works fine too. Apitrace of r600 on 11.0: https://drive.google.com/file/d/0B3J0Mg89izcbZ2ZESENjSkZMTGM/view?usp=sharing
Then this might be a duplicate of bug #92122. There is a patch series on the ML waiting for review: http://patchwork.freedesktop.org/patch/61011/ http://patchwork.freedesktop.org/patch/61012/
(In reply to Daniel Scharrer from comment #6) > Then this might be a duplicate of bug #92122. > > There is a patch series on the ML waiting for review: > http://patchwork.freedesktop.org/patch/61011/ > http://patchwork.freedesktop.org/patch/61012/ I'm going to bisect it on my end anyway, it's fast enough so it shouldn't be a problem.
(In reply to Daniel Scharrer from comment #6) > Then this might be a duplicate of bug #92122. > > There is a patch series on the ML waiting for review: > http://patchwork.freedesktop.org/patch/61011/ > http://patchwork.freedesktop.org/patch/61012/ Yes it is a duplicate. Does this two patches fix it? *** This bug has been marked as a duplicate of bug 92122 ***
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