Setup: -------- Hardware: Platform: SKY LAKE Y A0 CPU : Intel(R) Core(TM) m5-6Y57 CPU @ 1.10GHz (family: 6, model: 78 stepping: 3) MCP : SKL-Y D1 2+2 (ou ULX-D1) QDF : QJK9 CPU : SKL D0 Chipset PCH: Sunrise Point LP C1 CRB : SKY LAKE Y LPDDR3 RVP3 CRB FAB2 Reworks : All Mandatories + FBS02,FBS03, F23, O-02 & O-06 Software Linux : Ubuntu 14.04 LTS 64 bits BIOS : SKLSE2R1.R00.X097.B02.1509020030 ME FW : 11.0.0.1173 Ksc (EC FW): 1.19 kernel: 4.3.0-rc5 drm-intel-nightly 638c565d6fdb1158f0a4f6703f8a7794bc3cfba0 cairo: 1.14.2 93422b3cb5e0ef8104b8194c8873124ce2f5ea2d libdrm: 2.4.65 c3496167637e35cf8a52d5e7e53a412e79d80db0 intel-driver: 1.6.1 35858c69166b845c59ca32e19a3dbb0b758df209 libva: 1.6.1 613eb962b45fbbd1526d751e88e0d8897af6c0e0 mesa: 11.0.3 914966befcd57764941405707d8f57d3e7e7f768 xf86-video-intel: 2.99.917 baec802b21387d04aebb10ac29e719a1800c5aa0 xserver: 1.17.2 2123f7682d522619f101b05fb75efa75dabbe371 Google Chrome version 46.0.2490.71 (64 bits) Regression: ------------ Tests were Pass with Mesa 11.0.2 Steps ------ Execute command: 1. startx 2. google-chrome https://www.khronos.org/registry/webgl/conformance-suites/1.0.3/conformance/extensions/webgl-draw-buffers.html?webglVersion=1 Actual result: -------------- This test verifies the functionality of the WEBGL_draw_buffers extension, if it is available. On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE". PASS WebGL context exists Testing binding enum with extension disabled PASS getError was expected value: INVALID_ENUM : MAX_COLOR_ATTACHMENTS_WEBGL should not be queryable if extension is disabled PASS getError was expected value: INVALID_ENUM : MAX_DRAW_BUFFERS_WEBGL should not be queryable if extension is disabled PASS getError was expected value: NO_ERROR : there should be no errors test shaders disabled vertex shader fragment shaderPASS GL_EXT_draw_buffers should not be defined in GLSL vertex shader fragment shaderPASS #extension GL_EXT_draw_buffers should not be allowed in GLSL PASS getError was expected value: NO_ERROR : there should be no errors test attachment disabled PASS getError was expected value: INVALID_ENUM : should not be able to attach to gl.COLOR_ATTACHMENT1 PASS getError was expected value: NO_ERROR : there should be no errors PASS Successfully enabled WEBGL_draw_buffers extension PASS WEBGL_draw_buffers listed as supported and getExtension succeeded Testing enums with extension enabled PASS ext.MAX_COLOR_ATTACHMENTS_WEBGL is 0x8cdf PASS getError was expected value: NO_ERROR : before getParameter MAX_COLOR_ATTACHMENTS_WEBGL: 0x8cdf PASS gl.getParameter(ext.MAX_COLOR_ATTACHMENTS_WEBGL) should be >= 4 PASS getError was expected value: NO_ERROR : MAX_COLOR_ATTACHMENTS_WEBGL query should succeed if extension is enabled PASS ext.MAX_DRAW_BUFFERS_WEBGL is 0x8824 PASS getError was expected value: NO_ERROR : before getParameter MAX_DRAW_BUFFERS_WEBGL: 0x8824 PASS gl.getParameter(ext.MAX_DRAW_BUFFERS_WEBGL) should be > 0 PASS getError was expected value: NO_ERROR : MAX_DRAW_BUFFERS_WEBGL query should succeed if extension is enabled PASS ext.COLOR_ATTACHMENT0_WEBGL is 0x8ce0 PASS ext.COLOR_ATTACHMENT1_WEBGL is 0x8ce1 PASS ext.COLOR_ATTACHMENT2_WEBGL is 0x8ce2 PASS ext.COLOR_ATTACHMENT3_WEBGL is 0x8ce3 PASS ext.COLOR_ATTACHMENT4_WEBGL is 0x8ce4 PASS ext.COLOR_ATTACHMENT5_WEBGL is 0x8ce5 PASS ext.COLOR_ATTACHMENT6_WEBGL is 0x8ce6 PASS ext.COLOR_ATTACHMENT7_WEBGL is 0x8ce7 PASS ext.COLOR_ATTACHMENT8_WEBGL is 0x8ce8 PASS ext.COLOR_ATTACHMENT9_WEBGL is 0x8ce9 PASS ext.COLOR_ATTACHMENT10_WEBGL is 0x8cea PASS ext.COLOR_ATTACHMENT11_WEBGL is 0x8ceb PASS ext.COLOR_ATTACHMENT12_WEBGL is 0x8cec PASS ext.COLOR_ATTACHMENT13_WEBGL is 0x8ced PASS ext.COLOR_ATTACHMENT14_WEBGL is 0x8cee PASS ext.COLOR_ATTACHMENT15_WEBGL is 0x8cef PASS ext.DRAW_BUFFER0_WEBGL is 0x8825 PASS ext.DRAW_BUFFER1_WEBGL is 0x8826 PASS ext.DRAW_BUFFER2_WEBGL is 0x8827 PASS ext.DRAW_BUFFER3_WEBGL is 0x8828 PASS ext.DRAW_BUFFER4_WEBGL is 0x8829 PASS ext.DRAW_BUFFER5_WEBGL is 0x882a PASS ext.DRAW_BUFFER6_WEBGL is 0x882b PASS ext.DRAW_BUFFER7_WEBGL is 0x882c PASS ext.DRAW_BUFFER8_WEBGL is 0x882d PASS ext.DRAW_BUFFER9_WEBGL is 0x882e PASS ext.DRAW_BUFFER10_WEBGL is 0x882f PASS ext.DRAW_BUFFER11_WEBGL is 0x8830 PASS ext.DRAW_BUFFER12_WEBGL is 0x8831 PASS ext.DRAW_BUFFER13_WEBGL is 0x8832 PASS ext.DRAW_BUFFER14_WEBGL is 0x8833 PASS ext.DRAW_BUFFER15_WEBGL is 0x8834 PASS gl.getParameter(ext.MAX_COLOR_ATTACHMENTS_WEBGL) >= gl.getParameter(ext.MAX_DRAW_BUFFERS_WEBGL) is true Testing drawBuffersWEBGL with default drawing buffer PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL) is gl.BACK PASS getError was expected value: INVALID_VALUE : after evaluating: ext.drawBuffersWEBGL([]) PASS getError was expected value: INVALID_VALUE : after evaluating: ext.drawBuffersWEBGL([gl.NONE, gl.NONE]) PASS getError was expected value: INVALID_OPERATION : after evaluating: ext.drawBuffersWEBGL([ext.COLOR_ATTACHMENT0_WEBGL]) PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL) is gl.BACK PASS getError was expected value: NO_ERROR : after evaluating: ext.drawBuffersWEBGL([gl.NONE]) PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL) is gl.NONE PASS getError was expected value: NO_ERROR : after evaluating: ext.drawBuffersWEBGL([gl.BACK]) PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL) is gl.BACK PASS getError was expected value: NO_ERROR : there should be no errors test shaders enabled vertex shader fragment shaderPASS GL_EXT_draw_buffers should be defined as 1 in GLSL vertex shader fragment shaderPASS fragment shader containing the #extension directive should compile fragment shaderPASS should be green PASS getError was expected value: NO_ERROR : there should be no errors test attachment enabled PASS getError was expected value: INVALID_ENUM : should not be able to attach pass the max attachment point: gl.COLOR_ATTACHMENT0 + 8 PASS getError was expected value: NO_ERROR : should be able to attach to the max attachment point: gl.COLOR_ATTACHMENT0 + 7 PASS getError was expected value: NO_ERROR : should be able to call drawBuffersWEBGL with array NONE of size 8 PASS getError was expected value: NO_ERROR : should be able to call drawBuffersWEBGL with array attachments of size 8 PASS getError was expected value: NO_ERROR : should be able to call drawBuffersWEBGL with mixed array attachments of size 8 PASS getError was expected value: INVALID_OPERATION : should not be able to call drawBuffersWEBGL with out of order attachments of size 8 PASS getError was expected value: NO_ERROR : should be able to call drawBuffersWEBGL with short array of attachments of size 4 PASS getError was expected value: NO_ERROR : there should be no errors --------- draw tests ----------- fragment shaderPASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) is gl.FRAMEBUFFER_COMPLETE test that each texture got the correct color. PASS attachment 0 should be 255,0,0,0 PASS attachment 1 [details] [review] should be 0,255,0,0 PASS attachment 2 [details] [review] should be 255,255,0,0 PASS attachment 3 [details] [review] should be 0,0,255,0 PASS attachment 4 [details] [review] should be 255,0,255,0 PASS attachment 5 [details] [review] should be 0,255,255,0 PASS attachment 6 [details] [review] should be 255,255,255,0 PASS attachment 7 [details] [review] should be 0,0,0,255 test clearing clears all the textures PASS attachment 0 should be 0,255,0,255 PASS attachment 1 [details] [review] should be 0,255,0,255 PASS attachment 2 [details] [review] should be 0,255,0,255 PASS attachment 3 [details] [review] should be 0,255,0,255 PASS attachment 4 [details] [review] should be 0,255,0,255 PASS attachment 5 [details] [review] should be 0,255,0,255 PASS attachment 6 [details] [review] should be 0,255,0,255 PASS attachment 7 [details] [review] should be 0,255,0,255 test that NONE draws nothing PASS attachment 0 should be 0,255,0,255 PASS attachment 1 [details] [review] should be 0,255,0,255 PASS attachment 2 [details] [review] should be 0,255,0,255 PASS attachment 3 [details] [review] should be 0,255,0,255 PASS attachment 4 [details] [review] should be 0,255,0,255 PASS attachment 5 [details] [review] should be 0,255,0,255 PASS attachment 6 [details] [review] should be 0,255,0,255 PASS attachment 7 [details] [review] should be 0,255,0,255 test that gl_FragColor broadcasts PASS attachment 0 should be 255,0,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 test setting first half to NONE and clearing PASS attachment 0 should be 255,0,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 PASS attachment 4 [details] [review] should be 0,255,0,255 PASS attachment 5 [details] [review] should be 0,255,0,255 PASS attachment 6 [details] [review] should be 0,255,0,255 PASS attachment 7 [details] [review] should be 0,255,0,255 test setting first half to NONE and drawing PASS attachment 0 should be 255,0,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 FAIL at (0, 0) expected: 255,0,0,255 was 0,255,0,255 PASS attachment 4 [details] [review] should be 255,0,255,0 PASS attachment 5 [details] [review] should be 0,255,255,0 PASS attachment 6 [details] [review] should be 255,255,255,0 PASS attachment 7 [details] [review] should be 0,0,0,255 test setting second half to NONE and clearing PASS attachment 0 should be 0,0,255,255 PASS attachment 1 [details] [review] should be 0,0,255,255 PASS attachment 2 [details] [review] should be 0,0,255,255 PASS attachment 3 [details] [review] should be 0,0,255,255 PASS attachment 4 [details] [review] should be 255,0,0,255 PASS attachment 5 [details] [review] should be 255,0,0,255 PASS attachment 6 [details] [review] should be 255,0,0,255 PASS attachment 7 [details] [review] should be 255,0,0,255 test setting second half to NONE and drawing PASS attachment 0 should be 255,0,0,0 PASS attachment 1 [details] [review] should be 0,255,0,0 PASS attachment 2 [details] [review] should be 255,255,0,0 PASS attachment 3 [details] [review] should be 0,0,255,0 PASS attachment 4 [details] [review] should be 255,0,0,255 PASS attachment 5 [details] [review] should be 255,0,0,255 PASS attachment 6 [details] [review] should be 255,0,0,255 PASS attachment 7 [details] [review] should be 255,0,0,255 test clearing framebuffer that only has first half of attachments attachment: 0 = COLOR_ATTACHMENT0, TEXTURE attachment: 1 = 0x8ce1, TEXTURE attachment: 2 = 0x8ce2, TEXTURE attachment: 3 = 0x8ce3, TEXTURE attachment: 4 = 0x8ce4, NO_ERROR attachment: 5 = 0x8ce5, NO_ERROR attachment: 6 = 0x8ce6, NO_ERROR attachment: 7 = 0x8ce7, NO_ERROR PASS attachment 0 should be 0,255,0,255 PASS attachment 1 [details] [review] should be 0,255,0,255 PASS attachment 2 [details] [review] should be 0,255,0,255 PASS attachment 3 [details] [review] should be 0,255,0,255 PASS attachment 4 [details] [review] should be 0,0,0,0 PASS attachment 5 [details] [review] should be 0,0,0,0 PASS attachment 6 [details] [review] should be 0,0,0,0 PASS attachment 7 [details] [review] should be 0,0,0,0 test drawing to framebuffer that only has first half of attachments PASS attachment 0 should be 255,0,0,0 PASS attachment 1 [details] [review] should be 0,255,0,0 PASS attachment 2 [details] [review] should be 255,255,0,0 PASS attachment 3 [details] [review] should be 0,0,255,0 PASS attachment 4 [details] [review] should be 0,0,0,0 PASS attachment 5 [details] [review] should be 0,0,0,0 PASS attachment 6 [details] [review] should be 0,0,0,0 PASS attachment 7 [details] [review] should be 0,0,0,0 test clearing framebuffer that only has second half of attachments attachment: 0 = COLOR_ATTACHMENT0, NO_ERROR attachment: 1 = 0x8ce1, NO_ERROR attachment: 2 = 0x8ce2, NO_ERROR attachment: 3 = 0x8ce3, NO_ERROR attachment: 4 = 0x8ce4, TEXTURE attachment: 5 = 0x8ce5, TEXTURE attachment: 6 = 0x8ce6, TEXTURE attachment: 7 = 0x8ce7, TEXTURE PASS attachment 0 should be 0,0,0,0 PASS attachment 1 [details] [review] should be 0,0,0,0 PASS attachment 2 [details] [review] should be 0,0,0,0 PASS attachment 3 [details] [review] should be 0,0,0,0 PASS attachment 4 [details] [review] should be 0,255,0,255 PASS attachment 5 [details] [review] should be 0,255,0,255 PASS attachment 6 [details] [review] should be 0,255,0,255 PASS attachment 7 [details] [review] should be 0,255,0,255 test drawing to framebuffer that only has second half of attachments PASS attachment 0 should be 0,0,0,0 PASS attachment 1 [details] [review] should be 0,0,0,0 PASS attachment 2 [details] [review] should be 0,0,0,0 PASS attachment 3 [details] [review] should be 0,0,0,0 PASS attachment 4 [details] [review] should be 255,0,255,0 PASS attachment 5 [details] [review] should be 0,255,255,0 PASS attachment 6 [details] [review] should be 255,255,255,0 PASS attachment 7 [details] [review] should be 0,0,0,255 test clearing framebuffer that only has first and last attachments attachment: 0 = COLOR_ATTACHMENT0, TEXTURE attachment: 1 = 0x8ce1, NO_ERROR attachment: 2 = 0x8ce2, NO_ERROR attachment: 3 = 0x8ce3, NO_ERROR attachment: 4 = 0x8ce4, NO_ERROR attachment: 5 = 0x8ce5, NO_ERROR attachment: 6 = 0x8ce6, NO_ERROR attachment: 7 = 0x8ce7, TEXTURE PASS attachment 0 should be 0,255,0,255 PASS attachment 1 [details] [review] should be 0,0,0,0 PASS attachment 2 [details] [review] should be 0,0,0,0 PASS attachment 3 [details] [review] should be 0,0,0,0 PASS attachment 4 [details] [review] should be 0,0,0,0 PASS attachment 5 [details] [review] should be 0,0,0,0 PASS attachment 6 [details] [review] should be 0,0,0,0 PASS attachment 7 [details] [review] should be 0,255,0,255 test drawing to framebuffer that only has first and last attachments PASS attachment 0 should be 255,0,0,0 PASS attachment 1 [details] [review] should be 0,0,0,0 PASS attachment 2 [details] [review] should be 0,0,0,0 PASS attachment 3 [details] [review] should be 0,0,0,0 PASS attachment 4 [details] [review] should be 0,0,0,0 PASS attachment 5 [details] [review] should be 0,0,0,0 PASS attachment 6 [details] [review] should be 0,0,0,0 PASS attachment 7 [details] [review] should be 0,0,0,255 test clearing framebuffer that has all but the first and last attachments attachment: 0 = COLOR_ATTACHMENT0, NO_ERROR attachment: 1 = 0x8ce1, TEXTURE attachment: 2 = 0x8ce2, TEXTURE attachment: 3 = 0x8ce3, TEXTURE attachment: 4 = 0x8ce4, TEXTURE attachment: 5 = 0x8ce5, TEXTURE attachment: 6 = 0x8ce6, TEXTURE attachment: 7 = 0x8ce7, NO_ERROR PASS attachment 0 should be 0,0,0,0 PASS attachment 1 [details] [review] should be 0,255,0,255 PASS attachment 2 [details] [review] should be 0,255,0,255 PASS attachment 3 [details] [review] should be 0,255,0,255 PASS attachment 4 [details] [review] should be 0,255,0,255 PASS attachment 5 [details] [review] should be 0,255,0,255 PASS attachment 6 [details] [review] should be 0,255,0,255 PASS attachment 7 [details] [review] should be 0,0,0,0 test drawing to framebuffer that has all but the first and last attachments PASS attachment 0 should be 0,0,0,0 PASS attachment 1 [details] [review] should be 0,255,0,0 PASS attachment 2 [details] [review] should be 255,255,0,0 PASS attachment 3 [details] [review] should be 0,0,255,0 PASS attachment 4 [details] [review] should be 255,0,255,0 PASS attachment 5 [details] [review] should be 0,255,255,0 PASS attachment 6 [details] [review] should be 255,255,255,0 PASS attachment 7 [details] [review] should be 0,0,0,0 test switching between fbos does not affect any color attachment contents PASS attachment 0 should be 255,0,0,255 PASS attachment 1 [details] [review] should be 255,0,0,255 PASS attachment 2 [details] [review] should be 255,0,0,255 PASS attachment 3 [details] [review] should be 255,0,0,255 PASS attachment 4 [details] [review] should be 255,0,0,255 PASS attachment 5 [details] [review] should be 255,0,0,255 PASS attachment 6 [details] [review] should be 255,0,0,255 PASS attachment 7 [details] [review] should be 255,0,0,255 PASS attachment 0 should be 255,0,0,255 PASS attachment 1 [details] [review] should be 255,0,0,255 PASS attachment 2 [details] [review] should be 255,0,0,255 PASS attachment 3 [details] [review] should be 255,0,0,255 PASS attachment 4 [details] [review] should be 255,0,0,255 PASS attachment 5 [details] [review] should be 255,0,0,255 PASS attachment 6 [details] [review] should be 255,0,0,255 PASS attachment 7 [details] [review] should be 255,0,0,255 PASS attachment 0 should be 255,0,0,0 PASS attachment 1 [details] [review] should be 0,255,0,0 PASS attachment 2 [details] [review] should be 255,255,0,0 PASS attachment 3 [details] [review] should be 0,0,255,0 PASS attachment 4 [details] [review] should be 255,0,255,0 PASS attachment 5 [details] [review] should be 0,255,255,0 PASS attachment 6 [details] [review] should be 255,255,255,0 PASS attachment 7 [details] [review] should be 0,0,0,255 test queries check framebuffer with all attachments on PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 0) is gl.COLOR_ATTACHMENT0 + 0 PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 1) is gl.COLOR_ATTACHMENT0 + 1 PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 2) is gl.COLOR_ATTACHMENT0 + 2 PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 3) is gl.COLOR_ATTACHMENT0 + 3 PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 4) is gl.COLOR_ATTACHMENT0 + 4 PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 5) is gl.COLOR_ATTACHMENT0 + 5 PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 6) is gl.COLOR_ATTACHMENT0 + 6 PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 7) is gl.COLOR_ATTACHMENT0 + 7 check framebuffer with all attachments off PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 0) is gl.NONE PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 1) is gl.NONE PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 2) is gl.NONE PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 3) is gl.NONE PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 4) is gl.NONE PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 5) is gl.NONE PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 6) is gl.NONE PASS gl.getParameter(ext.DRAW_BUFFER0_WEBGL + 7) is gl.NONE test attachment size mis-match PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE is true PASS gl.checkFramebufferStatus(gl.FRAMEBUFFER) != gl.FRAMEBUFFER_COMPLETE is true --------- preserve tests ----------- Testing that frame buffer is cleared after compositing PASS should be yellow PASS should be yellow PASS should be clear PASS getError was expected value: NO_ERROR : there should be no errors PASS successfullyParsed is true TEST COMPLETE Expected result: ----------------- All tests are pass.
From the logs it looks like Mesa is rendering to buffers marked in the list with GL_NONE (even though it should skip those).
Confirmed with Mesa master #6f39546 Platform: SKY LAKE Y A0 CPU : Intel(R) Core(TM) m5-6Y57 CPU @ 1.10GHz (family: 6, model: 78 stepping: 3) MCP : SKL-Y D1 2+2 (ou ULX-D1) QDF : QJK9 CPU : SKL D0 Chipset PCH: Sunrise Point LP C1 CRB : SKY LAKE Y LPDDR3 RVP3 CRB FAB2 Reworks : All Mandatories + FBS02,FBS03, F23, O-02 & O-06 Software BIOS : SKLSE2R1.R00.X097.B02.1509020030 ME FW : 11.0.0.1173 Ksc (EC FW): 1.19 Linux distribution: Ubuntu 14.04 LTS 64 bits kernel 4.3.0-rc5-drm-intel-nightly+ (f14b17b) from git://anongit.freedesktop.org/drm-intel commit f14b17b8639fb680c672d3d2f8d6414fcf0f82c4 Author: Daniel Vetter <daniel.vetter@ffwll.ch> Date: Fri Oct 16 19:27:49 2015 +0200 drm-intel-nightly: 2015y-10m-16d-17h-27m-10s UTC integration manifest Mesa master commit 6f3954618b0fe273af76af79ce9ec56566b79b2a from http://cgit.freedesktop.org/mesa/mesa/ xf86-video-intel - 2.99.917 from http://cgit.freedesktop.org/xorg/driver/xf86-video-intel/ Libdrm - 2.4.65 from http://cgit.freedesktop.org/mesa/drm/ Libva - 1.6.1 from http://cgit.freedesktop.org/libva/ vaapi intel-driver - 1.6.1 from http://cgit.freedesktop.org/vaapi/intel-driver Cairo - 1.14.2 from http://cgit.freedesktop.org/cairo Xorg Xserver - 1.17.2 from http://cgit.freedesktop.org/xorg/xserver
For information it is Pass with Mesa 11.0.4 + kernel 4.3.0-rc6-drm-intel-nightly+ (ab48d30) from git://anongit.freedesktop.org/drm-intel
Still fails in the same way.
Hi. I think, this issue can be closed as fixed, because it doesn't reproduce anymore with up-to-date mesa, kernel and browser versions. CPU~Quad core Intel Core i5-6440HQ (-MCP-) Kernel~4.17.3-041703-generic x86_64 ubuntu 16.04 I checked on 2 browsers: 1. Google Chrome - Version 67.0.3396.99 (Official Build) (64-bit) 2. Chromium - Version 67.0.3396.99 (Official Build) Built on Ubuntu , running on Ubuntu 16.04 (64-bit) 3 mesa versions: 1. 18.2.0-git latest 2. mesa: 11.0.3 914966befcd57764941405707d8f57d3e7e7f768 3. Mesa master commit 6f3954618b0fe273af76af79ce9ec56566b79b2a In all these combinations I didn't reproduce mentioned issue. https://gist.github.com/DenKos363/a7d7ff9ef23ebc4c194a768508106ecd here can be found full test output from google chrome.
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