48 tests in the category deqp-gles3.functional.texture.compressed.astc fail after mesa 65f6caf43e8bbea7c8a0d4e146ad7186c276ff9a
Author: Nanley Chery <email@example.com>
AuthorDate: Wed Oct 14 14:32:43 2015 -0700
Commit: Nanley Chery <firstname.lastname@example.org>
CommitDate: Thu Oct 29 15:40:37 2015 -0700
mesa: Enable ASTC in GLES' [NUM_]COMPRESSED_TEXTURE_FORMATS queries
In OpenGL ES, the COMPRESSED_TEXTURE_FORMATS query returns the set of
supported specific compressed formats. Since ASTC formats fit within
that category, include them in the set and update the
NUM_COMPRESSED_TEXTURE_FORMATS query as well.
This enables GLES2-based ASTC dEQP tests to run. See the Bugzilla for
Reported-by: Tapani Pälli <email@example.com>
Suggested-by: Ian Romanick <firstname.lastname@example.org>
Signed-off-by: Nanley Chery <email@example.com>
Reviewed-by: Ian Romanick <firstname.lastname@example.org>
The same commit fixed two CTS tests. The failing tests were skipped prior to this commit.
Sample test output:
piglit.deqp-gles3.functional.texture.compressed.astc.random.6x5.sklm64 (from piglit)
Failing for the past 1 build (Since Unstable#1578 )
Took 1.1 sec.
/tmp/build_root/m64/opt/deqp/modules/gles3/deqp-gles3 --deqp-case=dEQP-GLES3.functional.texture.compressed.astc.random.6x5 --deqp-surface-type=fbo --deqp-log-images=disable --deqp-surface-width=256 --deqp-surface-height=256
dEQP Core 2014.x (0xcafebabe) starting..
target implementation = 'DRM'
Test case 'dEQP-GLES3.functional.texture.compressed.astc.random.6x5'..
Test case duration in microseconds = 1087837 us
Fail (Image comparison failed)
Test run totals:
Passed: 0/1 (0.0%)
Failed: 1/1 (100.0%)
Not supported: 0/1 (0.0%)
Warnings: 0/1 (0.0%)
These patches should fix the failures we're tracking:
The patches have been upstreamed.