Bug 93465 - skylake gpu hang when playing company of heroes 2
Summary: skylake gpu hang when playing company of heroes 2
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: unspecified
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Ian Romanick
QA Contact: Intel 3D Bugs Mailing List
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2015-12-21 10:44 UTC by mattenklicker
Modified: 2018-07-05 15:28 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
dmesg output (8.36 KB, text/plain)
2015-12-21 10:44 UTC, mattenklicker
Details
gpu error dump (561.91 KB, text/plain)
2015-12-21 10:46 UTC, mattenklicker
Details

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Description mattenklicker 2015-12-21 10:44:13 UTC
Created attachment 120622 [details]
dmesg output

kernel: intel-drm-nightly 4.4 from 20151220
mesa: 11.1
GPU: i5-6600K iGPU
Resolution: 1920x1080 via HDMI

Steps to reproduce: Start a campain in CoH2. Crash happens always in the first scripted game scene with heavy explosions and smoke.
Comment 1 mattenklicker 2015-12-21 10:46:34 UTC
Created attachment 120623 [details]
gpu error dump
Comment 2 Chris Wilson 2015-12-21 10:56:52 UTC
Let's assume for a moment this is a mesa bug rather than a missing w/a. The first step will be to generate an apitrace so that the trigger can be narrowed down.
Comment 3 Denis 2018-07-05 12:15:22 UTC
Hi. This issue can be closed as fixed somewhere between 10.6.0 and 18.1.3 (release).


__________
Hang was reproduced on 10.6.0 (exactly on mentioned place - when the bomb is hitting boat):

[687866.977207] Watchdog[8183]: segfault at 0 ip 00007f4cbcecc3a6 sp 00007f4caac0bd60 error 6 in libcef.so[7f4cb9e65000+3cae000]
[688467.141132] CompanyOfHeroes[8147]: segfault at 21 ip 0000000000000021 sp 00007fff1a2f2808 error 14 in CompanyOfHeroes2[400000+4515000]
[688613.861152] Watchdog[8550]: segfault at 0 ip 00007f7c98afd3a6 sp 00007f7c8538ad60 error 6 in libcef.so[7f7c95a96000+3cae000]
[688796.106810] [drm] GPU HANG: ecode 9:0:0x84df7cfc, in CompanyOfHeroes [8513], reason: Hang on rcs0, action: reset
[688796.106811] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace.
[688796.106812] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel
[688796.106812] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
[688796.106813] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it.
[688796.106813] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[688796.106826] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688805.095709] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688814.088209] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688823.111753] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688850.088083] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688859.111630] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688868.104132] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688877.095641] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688888.103609] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688897.095673] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688906.088134] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688915.111688] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688924.104116] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688933.095578] i915 0000:00:02.0: Resetting rcs0 after gpu hang
[688939.791454] CompanyOfHeroes[8513]: segfault at 0 ip 0000000000000000 sp 00007fffc9b610d8 error 14 in CompanyOfHeroes2[400000+4515000]
____________________________________________________________________

Hang wasn't reproduced on 18.1.3 release.


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