Bug 93481 - [HSW] GPU HANG: ecode 7:0:0x86d2bff9, in cinnamon [2431], reason: Ring hung, action: reset
Summary: [HSW] GPU HANG: ecode 7:0:0x86d2bff9, in cinnamon [2431], reason: Ring hung, ...
Status: RESOLVED INVALID
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: unspecified
Hardware: Other All
: medium normal
Assignee: Ian Romanick
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2015-12-23 02:36 UTC by Norbert Preining
Modified: 2017-02-10 22:39 UTC (History)
1 user (show)

See Also:
i915 platform: HSW
i915 features: GPU hang


Attachments
GPU error (412.06 KB, text/plain)
2015-12-23 02:36 UTC, Norbert Preining
Details

Description Norbert Preining 2015-12-23 02:36:13 UTC
Created attachment 120658 [details]
GPU error

As requested from the kernel log, here is a new bug with the GPU error attached. Kernel is 4.4.0-rc5+, in particular up to commit 1eab0e42450c60
Comment 1 cprigent 2016-03-04 15:20:34 UTC
Norbert,
I see only garbage in the attachment. If possible please update it.
Comment 2 cprigent 2016-03-04 16:04:21 UTC
Sorry, I just understood that the attachment is a .gz.
Reassigned to the mailing list.
Comment 3 yann 2016-09-16 08:37:17 UTC
There were improvements pushed in kernel and Mesa that will benefit to your system, so please re-test with latest kernel & Mesa to see if this issue is still occurring.

Kernel: 4.4.0-rc5+ (commit id 1eab0e42450c60)
Platform: Haswell (pci id- 0x0a26)
Mesa: [Please confirm your mesa version]

In the meantime, assigning to Mesa product.

From this error dump, hung is happening in render ring batch with active head at 0x0aaae2f4, with 0x790d0002 (3DSTATE_MULTISAMPLE) as IPEHR.

Batch extract (around 0x0aaae2f4):

0x0aaae2cc:      0x78170005: 3DSTATE_CONSTANT_PS
0x0aaae2d0:      0x00000000:    len 0 = 0, len 1 = 0
0x0aaae2d4:      0x00000000:    len 2 = 0, len 3 = 0
0x0aaae2d8:      0x00000000:    pointer to constbuf 0
0x0aaae2dc:      0x00000000:    pointer to constbuf 1
0x0aaae2e0:      0x00000000:    pointer to constbuf 2
0x0aaae2e4:      0x00000000:    pointer to constbuf 3
0x0aaae2e8:      0x782a0000: 3DSTATE_BINDING_TABLE_POINTERS_PS
0x0aaae2ec:      0x000078e0:    dword 1
0x0aaae2f0:      0x790d0002: 3DSTATE_MULTISAMPLE
0x0aaae2f4:      0x00000000:    dword 1
0x0aaae2f8:      0x00000000:    dword 2
0x0aaae2fc:      0x00000000:    dword 3
0x0aaae300:      0x78180000: 3DSTATE_SAMPLE_MASK
0x0aaae304:      0x00000001:    dword 1
0x0aaae308:      0x78100004: 3DSTATE_VS
0x0aaae30c:      0x000001c0:    kernel pointer
0x0aaae310:      0x00000000:    SPF=0, VME=0, Sampler Count 0, Binding table count 0
0x0aaae314:      0x00000000:    scratch offset
0x0aaae318:      0x00100800:    Dispatch GRF start 1, VUE read length 1, VUE read offset 0
0x0aaae31c:      0x8b800401:    Max Threads 70, Vertex Cache enable, VS func enable
Comment 4 yann 2016-11-04 15:41:29 UTC
Please test a new version of Mesa (12 or 13) and mark as REOPENED
if you can reproduce and RESOLVED/* if you cannot reproduce.
Comment 5 Annie 2017-02-10 22:39:01 UTC
Dear Reporter,

This Mesa bug has been in the "NEEDINFO" status for over 60 days. I am closing this bug based on lack of response but feel free to reopen if resolution is still needed. Please ensure you're supplying the correct information as requested.

Thank you.


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