Bug 93497 - spice-gtk out of memory when guest os replay vedio
Summary: spice-gtk out of memory when guest os replay vedio
Status: RESOLVED FIXED
Alias: None
Product: Spice
Classification: Unclassified
Component: spice-gtk (show other bugs)
Version: unspecified
Hardware: ARM Linux (All)
: medium major
Assignee: Spice Bug List
QA Contact:
URL:
Whiteboard:
Keywords:
: 93496 (view as bug list)
Depends on:
Blocks:
 
Reported: 2015-12-25 03:57 UTC by linp.lin
Modified: 2016-03-03 09:47 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
spice-debug log (11.48 MB, text/plain)
2016-01-20 06:53 UTC, linp.lin
Details

Description linp.lin 2015-12-25 03:57:10 UTC
hello
   spice-gtk connect to server, guest os is win7, media player relay vedio (fullscreen), for a long time test. spice-gtk out of memory 
cmd: G_SLICE='alawys-malloc' spicy    

Test env:
clinet: arm linux + spice-gtk (0.22 and 0.29, pulse)
guest os: win7
server: centos 6.5 + spice 0.12.4

Test 

1. win7 media player replay vedio (small window), spice-gtk use memory normal
2. stop audio pulse, Then win7 media player replay vedio fullscreen. OK
3. media player relay vedio (fullscreen), for a long time test. spice-gtk proces out of memory. (it was killed by kernel)
4. spice-gtk with gstreamer audio, Test result same as spice-gth with pulse
Comment 1 Pavel Grunt 2016-01-02 17:43:20 UTC
*** Bug 93496 has been marked as a duplicate of this bug. ***
Comment 2 Victor Toso 2016-01-18 15:36:28 UTC
can you run valgrind with memcheck on the client side to see what is leaking?
if that does not work, valgrind with massif for a good period could also be helpful
Comment 3 linp.lin 2016-01-19 07:39:34 UTC
Thank you for reply. 
i have found that, display data was handle by display_handle_stream_data, when CPU in high load, data was save in st->msgq, after long time run, the queue is very long. The system has been run out of memory.
Comment 4 Victor Toso 2016-01-19 09:57:27 UTC
(In reply to linp.lin from comment #3)
> Thank you for reply. 
> i have found that, display data was handle by display_handle_stream_data,
> when CPU in high load, data was save in st->msgq, after long time run, the
> queue is very long. The system has been run out of memory.

Right! I can see that the memory will grow on high CPU usage (which can happen easy with streaming, I guess). The memory of st->msgq is released on the coroutine context...

As I don't have an ARM to test the debug information and the valgrind output will be useful anyway.

Please attach the output of spicy with --spice-debug so I can see how everything is being handled in your environment
Comment 5 linp.lin 2016-01-20 06:51:19 UTC
1. valgind can't run on my arm board, because in my env, it miss lib6-dbg.
2. function display_handle_stream_data add code " CHANNEL_DEBUG(channel, "st->msgq len=%d", g_queue_get_length(st->msgq));"
   a. run spicy on armv7 
   b. VDI medieplay replay vedio
   c. use stree --cpu 10 --io 4 increase Client CPU load
   d. change spice-gtk win from small win to fullscreen
3. after a period of time, spice-gtk was killed by linux kernel
   a. st->msgq was grew, up to  st->msgq len=1160
   b. scheduling next stream render in 156384 ms
   c. playback set_delay 23835 ms
4. can you tell me audio adn vedio how to sync?
Comment 6 linp.lin 2016-01-20 06:53:47 UTC
Created attachment 121152 [details]
spice-debug log
Comment 7 linp.lin 2016-03-03 06:51:55 UTC
1. display_handle_stream_data:limit st->msgq len
+	/*  st->msgq is full and clear queue */
+	if (g_queue_get_length(st->msgq) >= MAX_HARD_MSGQ_LEN) {
+             CHANNEL_DEBUG(channel, "st->msgq=%d and clear st->msgq", g_queue_get_length(st->msgq));
+	     g_queue_foreach(st->msgq, _msg_in_unref_func, NULL);
+             g_queue_clear(st->msgq);
+	     if (st->timeout != 0) {
+	         g_source_remove(st->timeout);
+	         st->timeout = 0;
+	     }
+	}
2. use hardware decoder(hisi chip) decode jpeg,it modify "stream_mjpeg_data" func
it can make cpu load down 70-80%.
Comment 8 Victor Toso 2016-03-03 09:45:45 UTC
(In reply to linp.lin from comment #7)
> 1. display_handle_stream_data:limit st->msgq len
> +	/*  st->msgq is full and clear queue */
> +	if (g_queue_get_length(st->msgq) >= MAX_HARD_MSGQ_LEN) {
> +             CHANNEL_DEBUG(channel, "st->msgq=%d and clear st->msgq",
> g_queue_get_length(st->msgq));
> +	     g_queue_foreach(st->msgq, _msg_in_unref_func, NULL);
> +             g_queue_clear(st->msgq);
> +	     if (st->timeout != 0) {
> +	         g_source_remove(st->timeout);
> +	         st->timeout = 0;
> +	     }
> +	}
> 2. use hardware decoder(hisi chip) decode jpeg,it modify "stream_mjpeg_data"
> func
> it can make cpu load down 70-80%.

Great that it solved your issue. I think the patch would reviewed and improved and land upstream. Could you either send the patch to the mailing list [1] or just attach the format-patch here [0]

[0] git format-patch -1
[1] git send-email *.patch --to=spice-devel@lists.freedesktop.org

Thanks again!
Comment 9 Victor Toso 2016-03-03 09:47:11 UTC
> I think the patch would reviewed and improved and land upstream.

I mean that this patch could go upstream after proper review and possible improvements :)


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