R8285 agd5f drm-next-4.6-wip Since below Unigine Valley renders mostly a screen full of colored blocks. Doesn't affect desktop, Unreal Elemental or xonotic. In case settings are relevant I run valley ultra quality fullscreen 1920x1080 8xAA commit 8292e95e64134e8c81ccec25fb702f3c838c2a1e Author: Christian König <christian.koenig@amd.com> Date: Mon Jan 25 14:27:31 2016 +0100 drm/amdgpu: split VM mappings into smaller operations (v2) If we can't copy entries from the GTT or fill them with one command split up the mapping operation into multiple ones. v2: agd: rebase on upstream
Hi Andy, do you have a screenshot? What version of Mesa are you using? Anything in dmesg?
Crap, that looks like I haven't pushed the latest version of that to our server where Alex picket it up. There are numerous bugs in the version of the patch which went upstream. I'm going to take a look what went wrong as soon as I have time (going to FOSDEM this weekend).
I'll drop them from my wip tree for now.
(In reply to Alex Deucher from comment #3) > I'll drop them from my wip tree for now. OK and have a good time at FOSDEM
There was nothing in dmesg.
Created attachment 121411 [details] [review] Possible fix Please try the attached patch if you have time. Completely untested (not even compiled), but should do most of the trick. Need to check in detail when I'm back home.
Patch is good, all seems OK so far. Testing the version of drm-next-4.6-wip that I bisected as Alex has updated and removed the fail commit from latest.
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