The following attached shader runner test crashes with current mesa intel driver. It passes with software, so I opened a bug for discussion.
Created attachment 121846 [details] shader runner test
fwiw, this is generated by virgl. You can reproduce virgl running with the following setup: $ vtest/virgl_test_server --no-fork $ LIBGL_ALWAYS_SOFTWARE=y GALLIUM_DRIVER=virpipe bin/shader_runner ./tests/spec/glsl-1.50/execution/geometry/max-input-components.shader_test
Can't reproduce crash on KBL. ----- System: Host: sergiiromantsov-HP-ZBook-14u-G4 Kernel: 4.13.0-38-generic x86_64 (64 bit gcc: 5.4.0) Desktop: Unity 7.4.5 (Gtk 3.18.9-1ubuntu3.3) Distro: Ubuntu 16.04 xenial CPU: Dual core Intel Core i7-7500U (-HT-MCP-) cache: 4096 KB flags: (lm nx sse sse2 sse3 sse4_1 sse4_2 ssse3 vmx) bmips: 11616 clock speeds: max: 3500 MHz 1: 800 MHz 2: 800 MHz 3: 800 MHz 4: 800 MHz Graphics: Card-1: Intel Device 5916 bus-ID: 00:02.0 Card-2: Advanced Micro Devices [AMD/ATI] Opal XT [Radeon R7 M265] bus-ID: 03:00.0 Display Server: X.Org 1.19.5 drivers: ati,radeon (unloaded: fbdev,vesa) Resolution: 1920x1080@60.00hz GLX Renderer: Mesa DRI Intel HD Graphics 620 (Kaby Lake GT2) GLX Version: 3.0 Mesa 18.2.0-devel (git-c2e159d050) Direct Rendering: Yes ----- Used attached test-file for /bin/shader_runner (with and without LIBGL_ALWAYS_SOFTWARE=y). Test fails but crash wasn't observed.
Hello, Mark-Andre. Could you, please, specify what generation have you used and what mesa version it was?
Hi, I also tryed to reproduce this with help of piglit shader_runner. Didn't reproduce on these configurations: SNB (mesa versions 18.0.1, 17.2.6, 13.0.0) (openSUSE, Wayland, plasmashell) KBL (mesa versions 13.0.6, 17.2.8, 18.1.0) (ubuntu, X, Unity) SKL (mesa versions 13.0.0, 17.3.6, 18.1.0) (ubuntu, X, Plasmashell)
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