Bug 94682 - support GL_EXT_YUV_target on SKL
Summary: support GL_EXT_YUV_target on SKL
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: unspecified
Hardware: x86-64 (AMD64) All
: medium major
Assignee: Ian Romanick
QA Contact: Intel 3D Bugs Mailing List
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-03-24 09:57 UTC by Dongseong Hwang
Modified: 2019-09-25 18:56 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments

Description Dongseong Hwang 2016-03-24 09:57:40 UTC
Intel Skylake Gen9 whitepaper mentions
"Texture samplers now natively support an NV12 YUV format for improved surface sharing between compute APIs and media fixed function units."
https://software.intel.com/sites/default/files/managed/c5/9a/The-Compute-Architecture-of-Intel-Processor-Graphics-Gen9-v1d0.pdf

Intel Android 3D driver supports GL_EXT_YUV_target on Skylake.
However, Mesa doesn't support GL_EXT_YUV_target on Skylake.
Comment 1 Lionel Landwerlin 2018-12-12 12:05:02 UTC
Texturing from NV12 has been around for a while.

GL_EXT_YUV_target is about several things, including rendering to a YUV surface.

Can you be more specific about what feature you're exactly after so that maybe we can identify something already there that meets your needs.

Thanks!
Comment 2 GitLab Migration User 2019-09-25 18:56:40 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

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