Bug 95087 - Guns of Icarus Online pink sky on [AMD/ATI] RC410M [Mobility Radeon Xpress 200M]
Summary: Guns of Icarus Online pink sky on [AMD/ATI] RC410M [Mobility Radeon Xpress 200M]
Status: RESOLVED DUPLICATE of bug 95081
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/r300 (show other bugs)
Version: 11.2
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact: Default DRI bug account
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-04-23 15:16 UTC by cosiekvfj
Modified: 2016-11-07 04:55 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
Screen shoot (241.19 KB, image/jpeg)
2016-04-23 15:16 UTC, cosiekvfj
Details

Description cosiekvfj 2016-04-23 15:16:08 UTC
Created attachment 123186 [details]
Screen shoot

Steps to reproduce:
Start the game.

ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 209080
Steam_SetMinidumpSteamID:  Caching Steam ID:  76561198118874241 [API loaded no]
ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/kacper/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
r300 FP: Compiler Error:
compiler/r300_fragprog_emit.c::emit_alu(): Too many ALU instructions
Using a dummy shader instead.
ect GL_ARB_texture_float GL_ARB_texture_rectangle GL_EXT_pixel_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_mirror_clamp GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_ARB_framebuffer_object GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_packed_depth_stencil GL_ARB_vertex_array_object GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_EXT_gpu_program_parameters GL_EXT_texture_sRGB_decode GL_OES_EGL_image GL_ARB_copy_buffer GL_ARB_half_float_vertex GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_texture_rg GL_ARB_vertex_array_bgra GL_EXT_vertex_array_bgra GL_NV_conditional_render GL_ARB_ES2_compatibility GL_ARB_debug_output GL_ARB_draw_elements_base_vertex GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_provoking_vertex GL_ARB_sampler_objects GL_ARB_vertex_type_2_10_10_10_rev GL_EXT_provoking_vertex GL_EXT_texture_snorm GL_MESA_texture_signed_rgba GL_NV_texture_barrier GL_ARB_get_program_binary GL_ARB_robustness GL_ARB_separate_shader_objects GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5 GL_ARB_compressed_texture_pixel_storage GL_ARB_internalformat_query GL_ARB_map_buffer_alignment GL_ARB_texture_storage GL_EXT_framebuffer_multisample_blit_scaled GL_AMD_shader_trinary_minmax GL_ARB_clear_buffer_object GL_ARB_explicit_uniform_location GL_ARB_invalidate_subdata GL_ARB_program_interface_query GL_ARB_vertex_attrib_binding GL_KHR_debug GL_ARB_buffer_storage GL_ARB_multi_bind GL_ARB_texture_mirror_clamp_to_edge GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_clip_control GL_ARB_get_texture_sub_image GL_ARB_texture_barrier GL_KHR_context_flush_control 
Setting maxVSyncInterval to 4
GL: Detected 128 MB VRAM
Total system RAM: 1878 MiB
Initialize engine version: 4.6.6f2 (ab0b38d96363)
AudioManager: Using ALSA: default
Begin MonoManager ReloadAssembly
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Assembly-CSharp.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.UI.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Behave.Unity.Assets.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Behave.Unity.Assets.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Behave.Unity.Runtime.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Behave.Unity.Runtime.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.CrashLog.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/UnityEngine.CrashLog.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/MuseJayrockJson.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/MuseJayrockJson.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Retlang.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Retlang.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/UnitySteam.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/UnitySteam.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/MuseBase.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/MuseBase.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/MuseKey.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/MuseKey.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Common.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Common.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Goi2.Entity.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Goi2.Entity.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/HTTP.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/HTTP.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Icarus.Common.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Icarus.Common.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Ionic.Zlib.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Ionic.Zlib.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Math.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Math.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Netcode.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Netcode.dll into Unity Child Domain
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Photon3Unity3D.dll (this message is harmless)
Loading /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Photon3Unity3D.dll into Unity Child Domain
- Completed reload, in  0.639 seconds
Default vsync count 1
requesting resize 1024 x 768

Selecting FBConfig
GLX_FBCONFIG_ID=150
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=2
GLX_SAMPLE_BUFFERS_ARB=1
GLX_CONFIG_CAVEAT=NONE

resizing window to 1024 x 768
Desktop is 1280 x 800 @ 60 Hz
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/System.Core.dll (this message is harmless)
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/System.dll (this message is harmless)
WARNING: Shader Unsupported: 'Cube Lighting/Surface/Specular' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Cube Lighting/Surface/Triplanar Emission' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Cube Lighting/Surface/Triplanar Emission' - Setting to default shader.
WARNING: Shader Unsupported: 'Cube Lighting/Ambient Sky' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Cube Lighting/Ambient Sky' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/FXAA II' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/FXAA II' - Setting to default shader.
WARNING: Shader Unsupported: 'Hidden/FXAA Preset 2' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/FXAA Preset 3' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/FXAA III (Console)' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'Hidden/FXAA III (Console)' - Setting to default shader.
WARNING: Shader Unsupported: 'CustomFX/Sky Transition' - Pass '' shader state not supported
WARNING: Shader Unsupported: 'CustomFX/Sky Transition' - Setting to default shader.
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/System.Xml.Linq.dll (this message is harmless)
Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/System.Xml.dll (this message is harmless)
Distribution description = SteamDistributionDescription
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:38 [INFO] SteamBehaviour - Steam initialized. Local persona name: cosiek
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:38 [INFO] PhotonGameClient - PhotonGameClient.SetState  => GetMasterIpState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:38 [INFO] BuildStats - Version: 1.4.5, Build Number: 521
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

The referenced script on this Behaviour is missing!
 
(Filename:  Line: 1771)

Only custom filters can be played. Please add a custom filter or an audioclip to the audiosource (Audio Source).
 
(Filename:  Line: 438)

Total system RAM: 1878 MiB
2016-04-23 15:09:47 [INFO] FramerateDisplay - System Specs: 
	CPU: Intel(R) Core(TM)2 CPU         T5500  @ 1.66GHz x 2 
	RAM: 1878MB 
	OS: Linux 4.1 ManjaroLinux 15.12 64bit
	GPU: Gallium 0.4 on ATI RC410 (128MB)
	GPU Driver: OpenGL 2.1 [2.1 Mesa 11.1.2]
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Texture2D 4096x4096 won't fit, reducing size (needed mem=8192 used mem=15360 allowedmem=46284)
Texture2D 4096x4096 won't fit, reducing size (needed mem=8192 used mem=15360 allowedmem=46284)
2016-04-23 15:09:49 [INFO] SteamUserBehaviour - SteamUserBehavior.Start(), api initialized = True
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:49 [INFO] PostprocessDetailManager - EnableDepthEffects False Platform LinuxPlayer
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:49 [INFO] PostprocessDetailManager - EnableDepthEffects False Platform LinuxPlayer
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Texture2D 4096x4096 won't fit, reducing size (needed mem=8192 used mem=15360 allowedmem=46284)
Texture2D 4096x4096 won't fit, reducing size (needed mem=8192 used mem=15360 allowedmem=46284)
2016-04-23 15:09:53 [INFO] GraphicsOptions - Validating resolution: 640 x 480
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:53 [INFO] GraphicsOptions - Detected hardware. VRAM = 128 (BelowMinimum) Fillrate = 800 (BelowMinimum)
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:53 [INFO] PostprocessDetailManager - EnableDepthEffects False Platform LinuxPlayer
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/Boo.Lang.dll (this message is harmless)
2016-04-23 15:09:55 [INFO] GraphicsOptions - Applying resolution 640 x 480
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:55 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 0(0). Ms since last receive: 17148. Stats elapsed: 0sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 0 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:55 [INFO] PostprocessDetailManager - Postprocess quality change to 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:55 [INFO] PostprocessDetailManager - EnableDepthEffects False Platform LinuxPlayer
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

requesting resize 640 x 480

Selecting FBConfig
GLX_FBCONFIG_ID=116
GLX_BUFFER_SIZE=32
GLX_DOUBLEBUFFER=1
GLX_RED_SIZE=8
GLX_GREEN_SIZE=8
GLX_BLUE_SIZE=8
GLX_ALPHA_SIZE=8
GLX_DEPTH_SIZE=24
GLX_STENCIL_SIZE=8
GLX_SAMPLES_ARB=0
GLX_SAMPLE_BUFFERS_ARB=0
GLX_CONFIG_CAVEAT=NONE

resizing window to 640 x 480
Desktop is 1280 x 800 @ 60 Hz
2016-04-23 15:09:56 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 0(0). Ms since last receive: 18261. Stats elapsed: 1sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 0 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:57 [INFO] MuseWorldClient - Master endpoint received: *.229:5055, status: Online
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:57 [INFO] PhotonGameClient - PhotonGameClient.SetState GetMasterIpState => UnconnectedState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Platform assembly: /home/kacper/.local/share/Steam/steamapps/common/Guns of Icarus Online/GunsOfIcarusOnline_Data/Managed/System.Configuration.dll (this message is harmless)
2016-04-23 15:09:58 [INFO] PhotonGameClient - Connecting to master at *.229:5055
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:58 [INFO] PhotonGameClient - PhotonGameClient.SetState UnconnectedState => BeginConnectMasterState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:09:58 [INFO] PhotonPeerService - PhotonPeerService: network fiber starting up with service interval of 30 ms...
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:07 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged peer=master, status=Connect
Rtt(variance): 1244(231). Ms since last receive: 112. Stats elapsed: 0sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 0 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:07 [INFO] MuseWorldClient - MuseWorldClient.OnConnect: master
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Total system RAM: 1878 MiB
2016-04-23 15:10:08 [INFO] PhotonGameClient - PhotonGameClient.SetState BeginConnectMasterState => ConnectedToMasterState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:08 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 0(0). Ms since last receive: 30166. Stats elapsed: 13sec.
Longest delta between Send: 37ms Dispatch: 37ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 343 Dispatch: 343.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:10 [INFO] PhotonGameClient - master login response, game state = Normal
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:10 [INFO] PhotonGameClient - PhotonGameClient.SetState ConnectedToMasterState => LoggedInMasterState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:10 [INFO] MuseWorldClient - Local player #545562:[vfjpl] logged into master
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:10 [INFO] PlayerInventory - PlayerInventory updated: total 78 UserItems
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:10 [INFO] PhotonGameClient - Received MoveToNode, server=*.229:5056, room=Lobby, datasetId=official
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:10 [INFO] PhotonGameClient - Connecting to gamenode at *.229:5056
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:10 [INFO] UIManager - <color=cyan>UI State Transition</color>: UIConnectingToMasterState => UIConnectingToGameState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:10 [INFO] PhotonGameClient - PhotonGameClient.SetState LoggedInMasterState => ReceivedMoveToNodeState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:11 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged peer=game, status=Connect
Rtt(variance): 143(31). Ms since last receive: 48. Stats elapsed: 16sec.
Longest delta between Send: 31ms Dispatch: 31ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 22 Dispatch: 23.
TotalPacketBytes: 123 TotalCommandBytes: 99 TotalPacketCount: 2 TotalCommandsInPackets: 4
TotalPacketBytes: 197 TotalCommandBytes: 149 TotalPacketCount: 4 TotalCommandsInPackets: 6
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:11 [INFO] MuseWorldClient - MuseWorldClient.OnConnect: sub
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:11 [INFO] PhotonGameClient - PhotonGameClient.SetState ReceivedMoveToNodeState => ConnectedToGameState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:11 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 143(31). Ms since last receive: 117. Stats elapsed: 16sec.
Longest delta between Send: 31ms Dispatch: 31ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 25 Dispatch: 26.
TotalPacketBytes: 123 TotalCommandBytes: 99 TotalPacketCount: 2 TotalCommandsInPackets: 4
TotalPacketBytes: 258 TotalCommandBytes: 198 TotalPacketCount: 5 TotalCommandsInPackets: 7
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:13 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged peer=game, status=QueueIncomingReliableWarning
Rtt(variance): 147(25). Ms since last receive: 5. Stats elapsed: 17sec.
Longest delta between Send: 31ms Dispatch: 31ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 70 Dispatch: 71.
TotalPacketBytes: 125043 TotalCommandBytes: 123711 TotalPacketCount: 111 TotalCommandsInPackets: 113
TotalPacketBytes: 2750 TotalCommandBytes: 2330 TotalPacketCount: 35 TotalCommandsInPackets: 112
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:13 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 147(25). Ms since last receive: 20. Stats elapsed: 17sec.
Longest delta between Send: 31ms Dispatch: 32ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 71 Dispatch: 72.
TotalPacketBytes: 129831 TotalCommandBytes: 128463 TotalPacketCount: 114 TotalCommandsInPackets: 116
TotalPacketBytes: 2822 TotalCommandBytes: 2390 TotalPacketCount: 36 TotalCommandsInPackets: 116
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:14 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged peer=game, status=QueueIncomingReliableWarning
Rtt(variance): 148(21). Ms since last receive: 42. Stats elapsed: 19sec.
Longest delta between Send: 31ms Dispatch: 32ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 133 Dispatch: 134.
TotalPacketBytes: 270251 TotalCommandBytes: 267479 TotalPacketCount: 231 TotalCommandsInPackets: 233
TotalPacketBytes: 5634 TotalCommandBytes: 4722 TotalPacketCount: 76 TotalCommandsInPackets: 234
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:15 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 148(21). Ms since last receive: 3. Stats elapsed: 19sec.
Longest delta between Send: 31ms Dispatch: 32ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 133 Dispatch: 134.
TotalPacketBytes: 270299 TotalCommandBytes: 267479 TotalPacketCount: 235 TotalCommandsInPackets: 237
TotalPacketBytes: 5714 TotalCommandBytes: 4802 TotalPacketCount: 76 TotalCommandsInPackets: 234
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:15 [INFO] PhotonGameClient - PhotonGameClient.SetState ConnectedToGameState => LoggedInGameState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:15 [INFO] MuseWorldClient - Login response from sub received. Zipped config for data set official is included, data size is 242146
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:15 [INFO] MuseWorldClient - decompressing json data took 346ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:16 [INFO] MuseWorldClient - parsing big json took 1320ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:19 [INFO] MuseWorldClient - building client cache took 3941ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:19 [INFO] MuseWorldClient - cache data handled, fire enter region call
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:19 [INFO] MuseWorldClient - Read 684 items, 36 skills, 96 maps, 78 ships, 547 quests, 897 objectives, 261 rewards, 48 skill effect descriptors, 6 factions, 73 locations, 5 configs
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:19 [INFO] Operations - Sent enter region command: Lobby
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:19 [INFO] MuseWorldClient - Entered region Lobby
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:19 [INFO] UIManager - <color=cyan>UI State Transition</color>: UIConnectingToGameState => UILoadingLobbyState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:19 [INFO] PhotonGameClient - PhotonGameClient.SetState LoggedInGameState => EnteredRegionGameState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:19 [INFO] PhotonGameClient - Server is running a clock offset of 0 ms; estimated base time is -303893755
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:19 [INFO] ExtensionJsonCall - JSON call 'AccountHandler.GetServerLocations' completed in 227,815ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:20 [INFO] UIManager - <color=cyan>UI State Transition</color>: UILoadingLobbyState => UILobbyState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:22 [INFO] ExtensionJsonCall - JSON call 'AccountHandler.WelcomeScreenQuery' completed in 1608,608ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:45 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 424(246). Ms since last receive: 172. Stats elapsed: 49sec.
Longest delta between Send: 161ms Dispatch: 161ms. Longest callback OnEv: 0=0ms OnResp: 255=1ms. Calls of Send: 1105 Dispatch: 1153.
TotalPacketBytes: 289753 TotalCommandBytes: 285841 TotalPacketCount: 326 TotalCommandsInPackets: 334
TotalPacketBytes: 9303 TotalCommandBytes: 7347 TotalPacketCount: 163 TotalCommandsInPackets: 335
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:10:53 [INFO] UIManager - <color=cyan>UI State Transition</color>: UILobbyState => UIOptionState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:04 [INFO] UIManager - <color=cyan>UI State Transition</color>: UIOptionState => UILobbyState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:05 [INFO] ExtensionJsonCall - JSON call 'AccountHandler.WelcomeScreenQuery' completed in 1109,348ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:06 [INFO] UIManager - <color=cyan>UI State Transition</color>: UILobbyState => UIOptionState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:09 [INFO] UIManager - <color=cyan>UI State Transition</color>: UIOptionState => UILobbyState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:10 [INFO] ExtensionJsonCall - JSON call 'AccountHandler.WelcomeScreenQuery' completed in 1011,442ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:11 [INFO] UIManager - <color=cyan>UI State Transition</color>: UILobbyState => UITutorialsState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:13 [INFO] ExtensionJsonCall - Making JSON call 'AvatarHandler.MarkPlayedTutorial' (no callback)
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:14 [INFO] ExtensionJsonCall - JSON call 'MatchHandler.StartTutorialMission' completed in 437,732ms
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:14 [INFO] UIManager - <color=cyan>UI State Transition</color>: UITutorialsState => UIConnectingToGameState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:14 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged peer=game, status=DisconnectByServerLogic
Rtt(variance): 300(0). Ms since last receive: 50. Stats elapsed: 78sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 1 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:14 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged peer=game, status=Disconnect
Rtt(variance): 300(0). Ms since last receive: 51. Stats elapsed: 78sec.
Longest delta between Send: 0ms Dispatch: 0ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 1 Dispatch: 0.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:14 [INFO] MuseWorldClient - Cleanup region Lobby
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:29 [INFO] MuseWorldClient - vfjpl(545562): exited region Lobby
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:29 [INFO] PhotonGameClient - PhotonGameClient.SetState EnteredRegionGameState => LoggedInMasterState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:29 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 300(0). Ms since last receive: 15446. Stats elapsed: 94sec.
Longest delta between Send: 118ms Dispatch: 31ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 507 Dispatch: 506.
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
TotalPacketBytes: 0 TotalCommandBytes: 0 TotalPacketCount: 0 TotalCommandsInPackets: 0
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:29 [INFO] PhotonGameClient - Received MoveToNode, server=*.5:5056, room=8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3, datasetId=official
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:29 [INFO] PhotonGameClient - Connecting to gamenode at *.5:5056
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:29 [INFO] UIManager - Not transitioning state UIConnectingToGameState to itself
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:29 [INFO] PhotonGameClient - PhotonGameClient.SetState LoggedInMasterState => ReceivedMoveToNodeState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:29 [INFO] AssetUnloadBehaviour - Running batched unload ...
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:30 [INFO] PhotonPeerService - PhotonPeerService: Service() is running after being silent for 508,506 ms, what happened?
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

Unloading 30 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 933 unused Assets to reduce memory usage. Loaded Objects now: 76059.
Total: 572.335999 ms (FindLiveObjects: 28.170000 ms CreateObjectMapping: 20.937000 ms MarkObjects: 482.037994 ms  DeleteObjects: 39.948002 ms)

2016-04-23 15:11:30 [INFO] PhotonGameClient - PhotonGameClient::OnStatusChanged peer=game, status=Connect
Rtt(variance): 585(134). Ms since last receive: 16. Stats elapsed: 95sec.
Longest delta between Send: 510ms Dispatch: 510ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 15 Dispatch: 16.
TotalPacketBytes: 179 TotalCommandBytes: 143 TotalPacketCount: 3 TotalCommandsInPackets: 5
TotalPacketBytes: 217 TotalCommandBytes: 169 TotalPacketCount: 4 TotalCommandsInPackets: 6
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:30 [INFO] MuseWorldClient - MuseWorldClient.OnConnect: sub
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:30 [INFO] PhotonGameClient - PhotonGameClient.SetState ReceivedMoveToNodeState => ConnectedToGameState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:30 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 585(134). Ms since last receive: 40. Stats elapsed: 95sec.
Longest delta between Send: 510ms Dispatch: 510ms. Longest callback OnEv: 0=0ms OnResp: 0=0ms. Calls of Send: 16 Dispatch: 17.
TotalPacketBytes: 179 TotalCommandBytes: 143 TotalPacketCount: 3 TotalCommandsInPackets: 5
TotalPacketBytes: 266 TotalCommandBytes: 218 TotalPacketCount: 4 TotalCommandsInPackets: 6
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:30 [INFO] PhotonGameClient - PhotonGameClient.SetState ConnectedToGameState => LoggedInGameState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:30 [INFO] MuseWorldClient - Login response from sub received. No zipped config, data set official is the same as current, just enter region
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:30 [INFO] Operations - Sent enter region command: 8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:31 [INFO] MuseWorldClient - Entered region 8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:31 [INFO] UIManager - <color=cyan>UI State Transition</color>: UIConnectingToGameState => UILoadingState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:31 [INFO] PhotonGameClient - PhotonGameClient.SetState LoggedInGameState => EnteredRegionGameState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:31 [INFO] PhotonGameClient - Server is running a clock offset of 0 ms; estimated base time is -303853983
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: Shader Unsupported: 'Cube Lighting/Surface/Diffuse Multitexture' - Pass 'FORWARD' shader state not supported
2016-04-23 15:11:33 [INFO] MatchLobbyView - Started MatchLobbyView 8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3, current region: 8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:34 [INFO] Mission - Initalized mission 'TutorialMission' on 'Gunner Tutorial'
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:11:34 [INFO] Mission - <color=cyan>Alert Message: </color> 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: Shader Unsupported: 'Diffuse' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Decals/Cube Lighting/Alpha Blended' - Pass 'FORWARD' shader state not supported
WARNING: Shader Unsupported: 'Decals/Cube Lighting/Alpha Blended' - Setting to default shader.
2016-04-23 15:11:46 [INFO] UIManager - <color=cyan>UI State Transition</color>: UILoadingState => UIMatchBlockState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

WARNING: Shader Unsupported: 'Terrain/Autochthonic' - Pass 'FORWARD' shader state not supported
2016-04-23 15:12:01 [INFO] PhotonGameClient - Do you know where your packets are?
Rtt(variance): 191(48). Ms since last receive: 121. Stats elapsed: 126sec.
Longest delta between Send: 510ms Dispatch: 510ms. Longest callback OnEv: 25=1ms OnResp: 8=1ms. Calls of Send: 1040 Dispatch: 1523.
TotalPacketBytes: 91830 TotalCommandBytes: 85674 TotalPacketCount: 513 TotalCommandsInPackets: 563
TotalPacketBytes: 18689 TotalCommandBytes: 16253 TotalPacketCount: 203 TotalCommandsInPackets: 287
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:12:14 [INFO] UIManager - <color=cyan>UI State Transition</color>: UIMatchBlockState => UIFreeState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:12:26 [INFO] UIManager - <color=cyan>UI State Transition</color>: UIFreeState => UIMainMenuState
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

requesting resize 1024 x 768
resizing window to 1024 x 768
Desktop is 1280 x 800 @ 60 Hz
2016-04-23 15:12:30 [ERROR] MatchLobbyView - MatchLobbyView: Error calling exitMatchLobby handler: System.NullReferenceException: 
  at (wrapper managed-to-native) UnityEngine.Behaviour:set_enabled (bool)
  at UIGraphic.OnHidden () [0x00000] in <filename unknown>:0 
  at UIGraphic.UpdateColor () [0x00000] in <filename unknown>:0 
  at UIGraphic.SetNormal () [0x00000] in <filename unknown>:0 
  at UIImage.SetNormal () [0x00000] in <filename unknown>:0 
  at UIGraphic.set_NormalColor (Color value) [0x00000] in <filename unknown>:0 
  at ChatManager.FilterForGlobal (Int32 idx) [0x00000] in <filename unknown>:0 
  at ChatManager.DetermineChatTab () [0x00000] in <filename unknown>:0 
  at ChatManager.DetermineChatTab (.MatchLobbyView match) [0x00000] in <filename unknown>:0 
  at Muse.Common.Extensions.InvokeSafe[MatchLobbyView] (System.Action`1 _delegate, .MatchLobbyView param, System.Action`1 exceptionHandler) [0x00000] in <filename unknown>:0 
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

2016-04-23 15:12:30 [INFO] MatchLobbyView - Destroyed MatchLobbyView 8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3, current region: 8fe2a68c-ebf4-4f76-81ca-2872a2dac8f3
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

GameObject is already being activated or deactivated.
 
(Filename:  Line: 184)

2016-04-23 15:12:30 [INFO] PhotonPeerService - PhotonPeerService: network fiber shutting down...
 
(Filename: /home/builduser/buildslave/unity/build/artifacts/LinuxStandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)




VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RC410M [Mobility Radeon Xpress 200M]
Comment 1 cosiekvfj 2016-04-23 15:16:25 UTC
name of display: :0.0
display: :0  screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig, 
    GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float, 
    GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile, 
    GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
    GLX_ARB_create_context, GLX_ARB_create_context_profile, 
    GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, 
    GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB, 
    GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info, 
    GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer, 
    GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer, 
    GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control, 
    GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer, 
    GLX_SGIX_visual_select_group, GLX_SGI_make_current_read, 
    GLX_SGI_swap_control, GLX_SGI_video_sync
Extended renderer info (GLX_MESA_query_renderer):
    Vendor: X.Org R300 Project (0x1002)
    Device: ATI RC410 (0x5a62)
    Version: 11.1.2
    Accelerated: yes
    Video memory: 128MB
    Unified memory: no
    Preferred profile: compat (0x2)
    Max core profile version: 0.0
    Max compat profile version: 2.1
    Max GLES1 profile version: 1.1
    Max GLES[23] profile version: 2.0
OpenGL vendor string: X.Org R300 Project
OpenGL renderer string: Gallium 0.4 on ATI RC410
OpenGL version string: 2.1 Mesa 11.1.2
OpenGL shading language version string: 1.20
OpenGL extensions:
    GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3, 
    GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels, 
    GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility, 
    GL_ARB_buffer_storage, GL_ARB_clear_buffer_object, GL_ARB_clip_control, 
    GL_ARB_compressed_texture_pixel_storage, GL_ARB_copy_buffer, 
    GL_ARB_debug_output, GL_ARB_depth_texture, GL_ARB_draw_buffers, 
    GL_ARB_draw_elements_base_vertex, GL_ARB_explicit_attrib_location, 
    GL_ARB_explicit_uniform_location, GL_ARB_fragment_coord_conventions, 
    GL_ARB_fragment_program, GL_ARB_fragment_program_shadow, 
    GL_ARB_fragment_shader, GL_ARB_framebuffer_object, 
    GL_ARB_get_program_binary, GL_ARB_get_texture_sub_image, 
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, 
    GL_ARB_instanced_arrays, GL_ARB_internalformat_query, 
    GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment, 
    GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_multisample, 
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2, 
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite, 
    GL_ARB_program_interface_query, GL_ARB_provoking_vertex, 
    GL_ARB_robustness, GL_ARB_sampler_objects, GL_ARB_separate_shader_objects, 
    GL_ARB_shader_objects, GL_ARB_shading_language_100, GL_ARB_shadow, 
    GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp, 
    GL_ARB_texture_compression, GL_ARB_texture_cube_map, 
    GL_ARB_texture_env_add, GL_ARB_texture_env_combine, 
    GL_ARB_texture_env_crossbar, GL_ARB_texture_env_dot3, 
    GL_ARB_texture_float, GL_ARB_texture_mirror_clamp_to_edge, 
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_non_power_of_two, 
    GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_storage, 
    GL_ARB_transpose_matrix, GL_ARB_vertex_array_bgra, 
    GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding, 
    GL_ARB_vertex_buffer_object, GL_ARB_vertex_program, GL_ARB_vertex_shader, 
    GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev, 
    GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers, 
    GL_ATI_separate_stencil, GL_ATI_texture_env_combine3, 
    GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr, 
    GL_EXT_bgra, GL_EXT_blend_color, GL_EXT_blend_equation_separate, 
    GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
    GL_EXT_compiled_vertex_array, GL_EXT_copy_texture, 
    GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit, 
    GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled, 
    GL_EXT_framebuffer_object, GL_EXT_gpu_program_parameters, 
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil, 
    GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object, GL_EXT_point_parameters, 
    GL_EXT_polygon_offset, GL_EXT_provoking_vertex, GL_EXT_rescale_normal, 
    GL_EXT_secondary_color, GL_EXT_separate_specular_color, 
    GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, 
    GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D, 
    GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_s3tc, 
    GL_EXT_texture_cube_map, GL_EXT_texture_edge_clamp, 
    GL_EXT_texture_env_add, GL_EXT_texture_env_combine, 
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic, 
    GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp, 
    GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, 
    GL_EXT_texture_sRGB_decode, GL_EXT_texture_snorm, GL_EXT_vertex_array, 
    GL_EXT_vertex_array_bgra, GL_IBM_multimode_draw_arrays, 
    GL_IBM_rasterpos_clip, GL_IBM_texture_mirrored_repeat, 
    GL_INGR_blend_func_separate, GL_KHR_context_flush_control, GL_KHR_debug, 
    GL_MESA_pack_invert, GL_MESA_texture_signed_rgba, GL_MESA_window_pos, 
    GL_MESA_ycbcr_texture, GL_NV_blend_square, GL_NV_conditional_render, 
    GL_NV_fog_distance, GL_NV_light_max_exponent, GL_NV_packed_depth_stencil, 
    GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier, 
    GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image, 
    GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap, 
    GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp, 
    GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays

OpenGL ES profile version string: OpenGL ES 2.0 Mesa 11.1.2
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 1.0.16
OpenGL ES profile extensions:
    GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5, 
    GL_APPLE_texture_max_level, GL_EXT_blend_minmax, 
    GL_EXT_discard_framebuffer, GL_EXT_draw_buffers, 
    GL_EXT_draw_elements_base_vertex, GL_EXT_map_buffer_range, 
    GL_EXT_multi_draw_arrays, GL_EXT_read_format_bgra, 
    GL_EXT_separate_shader_objects, GL_EXT_texture_compression_dxt1, 
    GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888, 
    GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV, 
    GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_KHR_debug, 
    GL_NV_draw_buffers, GL_NV_fbo_color_attachments, GL_NV_read_buffer, 
    GL_NV_read_depth, GL_NV_read_depth_stencil, GL_NV_read_stencil, 
    GL_OES_EGL_image, GL_OES_EGL_image_external, GL_OES_EGL_sync, 
    GL_OES_compressed_ETC1_RGB8_texture, GL_OES_depth24, GL_OES_depth_texture, 
    GL_OES_draw_elements_base_vertex, GL_OES_element_index_uint, 
    GL_OES_fbo_render_mipmap, GL_OES_get_program_binary, GL_OES_mapbuffer, 
    GL_OES_packed_depth_stencil, GL_OES_rgb8_rgba8, GL_OES_stencil8, 
    GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_float, 
    GL_OES_texture_half_float, GL_OES_texture_npot, 
    GL_OES_vertex_array_object
Comment 2 madbiologist 2016-11-07 04:45:52 UTC
Duplicate of bug 95081.
Comment 3 madbiologist 2016-11-07 04:55:08 UTC
Specs at http://store.steampowered.com/app/209080/

*** This bug has been marked as a duplicate of bug 95081 ***


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