Bug 96388 - This War of Mine (Wine) has rendering issues (screen filled with black rectangles)
Summary: This War of Mine (Wine) has rendering issues (screen filled with black rectan...
Status: RESOLVED MOVED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/nouveau (show other bugs)
Version: git
Hardware: All Linux (All)
: medium normal
Assignee: Nouveau Project
QA Contact: Nouveau Project
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-06-05 14:34 UTC by Béla Gyebrószki
Modified: 2019-09-18 20:42 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
screenshot (800.83 KB, image/png)
2016-06-05 14:34 UTC, Béla Gyebrószki
Details

Description Béla Gyebrószki 2016-06-05 14:34:42 UTC
Created attachment 124329 [details]
screenshot

I'm running the game This War of Mine in Wine 1.9.11 and the game has the following problem: when I get in the game lots of objects are hidden behind black boxes (see attached screenshot).
The problem doesn't occur when using the software renderer: LIBGL_ALWAYS_SOFTWARE=1

Trace file created with apitrace (uncompressed 247M):
https://drive.google.com/open?id=0B-tTbLKBl-tOYzhpS3ZOZTNGOTg

Fedora 23 32-bit
Linux kernel: 4.6
Libdrm 2.4.68
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel (git-fd6bbc2)
OpenGL core profile shading language version string: 3.30
Comment 1 Ilia Mirkin 2016-06-05 15:00:38 UTC
Reproduced with a GT215, but renders fine (or at least not as obviously wrong) with a GK208.
Comment 2 GitLab Migration User 2019-09-18 20:42:37 UTC
-- GitLab Migration Automatic Message --

This bug has been migrated to freedesktop.org's GitLab instance and has been closed from further activity.

You can subscribe and participate further through the new bug through this link to our GitLab instance: https://gitlab.freedesktop.org/mesa/mesa/issues/1104.


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