Created attachment 124329 [details] screenshot I'm running the game This War of Mine in Wine 1.9.11 and the game has the following problem: when I get in the game lots of objects are hidden behind black boxes (see attached screenshot). The problem doesn't occur when using the software renderer: LIBGL_ALWAYS_SOFTWARE=1 Trace file created with apitrace (uncompressed 247M): https://drive.google.com/open?id=0B-tTbLKBl-tOYzhpS3ZOZTNGOTg Fedora 23 32-bit Linux kernel: 4.6 Libdrm 2.4.68 OpenGL vendor string: nouveau OpenGL renderer string: Gallium 0.4 on NV92 OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel (git-fd6bbc2) OpenGL core profile shading language version string: 3.30
Reproduced with a GT215, but renders fine (or at least not as obviously wrong) with a GK208.
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