Bug 96542 - Tonga Unreal elemental black lava since radeonsi: enable OpenGL 4.3
Summary: Tonga Unreal elemental black lava since radeonsi: enable OpenGL 4.3
Status: RESOLVED NOTOURBUG
Alias: None
Product: Mesa
Classification: Unclassified
Component: Mesa core (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: mesa-dev
QA Contact: mesa-dev
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-06-15 23:15 UTC by Andy Furniss
Modified: 2018-09-15 01:33 UTC (History)
0 users

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Attachments

Description Andy Furniss 2016-06-15 23:15:17 UTC
R9285 git llvm agd5f drm-next-4.8-wip since mesa 

commit 2cee0d0f9c9e9e269885b1d943ff123e033d9b52
Author: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Date:   Tue Apr 19 00:47:49 2016 +0200

    radeonsi: enable OpenGL 4.3

The first scenes in the Unreal elemental demo that contain lava renders it black, later scenes lava looks normal.
Comment 1 Ilia Mirkin 2016-06-15 23:46:13 UTC
FWIW I've seen this on nouveau and i965 as well. I wouldn't be surprised if this were a bug in the demo. The demo uses the GL 3.2 renderer when run on nvidia blob, among other things.
Comment 2 Michel Dänzer 2016-06-16 00:27:54 UTC
Per comment #1, reassigning to core for now.
Comment 3 Timothy Arceri 2018-09-15 01:33:17 UTC
As per comment #1 when running on the Nvidia blob is always takes a GL 3.2 path. When I replay an apitrace taken on radeonsi the Nvidia blob also renders the lava black so I this does indeed seem to be a bug in the demo. Closing.


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