Bug 97306 - [SNB] GPU HANG: ecode 6:0:0xf288fff9, in Xorg [2700], reason: Ring hung, action: reset
Summary: [SNB] GPU HANG: ecode 6:0:0xf288fff9, in Xorg [2700], reason: Ring hung, acti...
Status: RESOLVED INVALID
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: unspecified
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Ian Romanick
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-08-11 20:21 UTC by Adi
Modified: 2017-02-10 22:39 UTC (History)
1 user (show)

See Also:
i915 platform: SNB
i915 features: GPU hang, power/suspend-resume


Attachments
/sys/class/drm/card0/error (2.13 MB, text/plain)
2016-08-11 20:24 UTC, Adi
Details

Description Adi 2016-08-11 20:21:18 UTC
Hi,

i got this message on kmesg after resuming from suspend to ram. I think it happens often, after resuming. But now i read this on kmesg, i hope this helps to solve some bug:

[ 1471.834486] [drm] stuck on render ring
[ 1471.834895] [drm] GPU HANG: ecode 6:0:0xf288fff9, in Xorg [2700], reason: Ring hung, action: reset
[ 1471.834896] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace.
[ 1471.834897] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel
[ 1471.834898] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue.
[ 1471.834899] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it.
[ 1471.834900] [drm] GPU crash dump saved to /sys/class/drm/card0/error
[ 1471.836993] drm/i915: Resetting chip after gpu hang
[ 1477.832636] [drm] stuck on render ring
[ 1477.833230] [drm] GPU HANG: ecode 6:0:0xb2c8fffd, in Xorg [2700], reason: Ring hung, action: reset
[ 1477.833332] [drm:i915_set_reset_status [i915]] *ERROR* gpu hanging too fast, banning!
[ 1477.835356] drm/i915: Resetting chip after gpu hang
[ 1483.841019] [drm] stuck on render ring
[ 1483.841470] [drm] GPU HANG: ecode 6:0:0x84fefffc, in chrome [3403], reason: Ring hung, action: reset
[ 1483.843559] drm/i915: Resetting chip after gpu hang
Comment 1 Adi 2016-08-11 20:24:02 UTC
Created attachment 125714 [details]
/sys/class/drm/card0/error
Comment 2 yann 2016-08-30 11:50:40 UTC
Assigning to Mesa product (please let me know if I am mistaken with this GPU Hang).

From this error dump, hung is happening in render ring batch with active head
at 0x0052e21c, with 0x7a000002 (PIPE_CONTROL) as IPEHR.

Batch extract (around 0x0052e21c):

0x0052e1f4:      0x7b003c04: 3DPRIMITIVE: rect list sequential
0x0052e1f8:      0x00000003:    vertex count
0x0052e1fc:      0x00000000:    start vertex
0x0052e200:      0x00000001:    instance count
0x0052e204:      0x00000000:    start instance
0x0052e208:      0x00000000:    index bias
0x0052e20c:      0x7a000002: PIPE_CONTROL
0x0052e210:      0x00101000:    no write, cs stall, render target cache flush,
0x0052e214:      0x00000000:
0x0052e218:      0x00000000:
0x0052e21c:      0x78011002: 3DSTATE_BINDING_TABLE_POINTERS: VS mod 0, GS mod 0, PS mod 1
0x0052e220:      0x00000000:    VS binding table
0x0052e224:      0x00000000:    GS binding table
0x0052e228:      0x0003ff60:    WM binding table

finally we may note that Instruction Stream interface done Register is not set to default:

 INSTDONE: 0x8888fffb
    busy: EU 32
    busy: EU 31
    busy: EU 30
    busy: EU 22
    busy: EU 21
    busy: EU 20
    busy: EU 12
    busy: EU 11
    busy: EU 10
    busy: EU 02
    busy: EU 01
    busy: EU 00
    busy: HIZ
Comment 3 yann 2016-11-04 14:59:52 UTC
Please test a new version of Mesa (12 or 13) and mark as REOPENED
if you can reproduce and RESOLVED/* if you cannot reproduce.
Comment 4 Annie 2017-02-10 22:39:17 UTC
Dear Reporter,

This Mesa bug has been in the "NEEDINFO" status for over 60 days. I am closing this bug based on lack of response but feel free to reopen if resolution is still needed. Please ensure you're supplying the correct information as requested.

Thank you.


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