Stock Slackware 14.2 kernel 4.4.14 #2 SMP Fri Jun 24 13:38:27 CDT 2016 x86_64 Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz GenuineIntel GNU/Linux X periodically hands for several seconds. dmesg output: [drm] stuck on render ring [ 1618.710208] [drm] GPU HANG: ecode 9:0:0x84dffff8, in Xorg [1517], reason: Ring hung, action: reset [ 1618.710212] [drm] GPU hangs can indicate a bug anywhere in the entire gfx stack, including userspace. [ 1618.710214] [drm] Please file a _new_ bug report on bugs.freedesktop.org against DRI -> DRM/Intel [ 1618.710216] [drm] drm/i915 developers can then reassign to the right component if it's not a kernel issue. [ 1618.710218] [drm] The gpu crash dump is required to analyze gpu hangs, so please always attach it. [ 1618.710220] [drm] GPU crash dump saved to /sys/class/drm/card0/error [ 1618.712532] drm/i915: Resetting chip after gpu hang [ 1620.709900] [drm] RC6 on attached: /sys/class/drm/card0/error
Created attachment 127298 [details] /sys/class/drm/card0/error
There were workaround for SKL and improvements pushed in kernel and Mesa that will benefit to your system, so please re-test with latest kernel & Mesa to see if this issue is still occurring. In parallel, assigning to Mesa product. Kernel: 4.4.14 Platform: Skylake GT2 (pci id:0x191b) Mesa: [Please confirm your mesa version] From this error dump, hung is happening in render ring batch with active head at 0xddf64974, with 0x7b000005 (3DPRIMITIVE) as IPEHR. Batch extract (around 0xddf64974): 0xddf64954: 0x78090005: 3DSTATE_VERTEX_ELEMENTS 0xddf64958: 0x02000000: buffer 0: invalid, type 0x0000, src offset 0x0000 bytes 0xddf6495c: 0x22220000: (0.0, 0.0, 0.0, 0.0), dst offset 0x00 bytes 0xddf64960: 0x02f60000: buffer 0: invalid, type 0x00f6, src offset 0x0000 bytes 0xddf64964: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes 0xddf64968: 0x02f60004: buffer 0: invalid, type 0x00f6, src offset 0x0004 bytes 0xddf6496c: 0x11230000: (X, Y, 0.0, 1.0), dst offset 0x00 bytes Bad length 7 in (null), expected 6-6 0xddf64970: 0x7b000005: 3DPRIMITIVE: fail sequential 0xddf64974: 0x00000000: vertex count 0xddf64978: 0x00000003: start vertex 0xddf6497c: 0x00000c7a: instance count 0xddf64980: 0x00000001: start instance 0xddf64984: 0x00000000: index bias 0xddf64988: 0x00000000: MI_NOOP 0xddf6498c: 0x784d0000: 3D UNKNOWN: 3d_965 opcode = 0x784d
Mesa version 11.2.2
Please test a new version of Mesa (12 or 13) and mark as REOPENED if you can reproduce and RESOLVED/* if you cannot reproduce.
Dear Reporter, This Mesa bug has been in the "NEEDINFO" status for over 60 days. I am closing this bug based on lack of response but feel free to reopen if resolution is still needed. Please ensure you're supplying the correct information as requested. Thank you.
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