Bug 98978 - [IVB] No geometry is displayed when running Majora’s Mask in Dolphin with Vulkan
Summary: [IVB] No geometry is displayed when running Majora’s Mask in Dolphin with Vulkan
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Vulkan/intel (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Intel 3D Bugs Mailing List
QA Contact: Intel 3D Bugs Mailing List
URL:
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Depends on:
Blocks:
 
Reported: 2016-12-03 00:05 UTC by Link Mauve
Modified: 2018-11-03 16:43 UTC (History)
1 user (show)

See Also:
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Attachments

Description Link Mauve 2016-12-03 00:05:26 UTC
Here is a dff reproducing that issue (Dolphin’s equivalent of apitrace, too big to attach here): https://linkmauve.fr/files/zmm.dff.xz

This issue happens on Mesa a7b510f656dfbda0afb1de78926037a337449140, using Dolphin master, and isn’t present on either OpenGL/i965 on the same machine, or Vulkan/Nvidia/Windows from another tester.
Comment 1 Link Mauve 2016-12-25 12:14:38 UTC
This is on commit 88b5acfa09d4efa2aea1fc9cc4f8169a48c40286 btw, built yesterday, but has been happening for a while.
Comment 2 Link Mauve 2016-12-25 12:37:47 UTC
Oops, wrong bug report. ^^'

I’ve been able to test this one on bdw too and the bug was also present, but that was on an old 13.something Mesa, we’ve been unable to test on a newer Mesa.
Comment 3 Link Mauve 2018-11-03 16:43:56 UTC
I can’t reproduce this anymore, the dff renders fine on the same computer using Mesa 18.2.4.


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