Bug 99150 - Shader issue for "The Cave" comparing Mesa13 to AMDGPU-PRO
Summary: Shader issue for "The Cave" comparing Mesa13 to AMDGPU-PRO
Status: RESOLVED NOTOURBUG
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/radeonsi (show other bugs)
Version: 13.0
Hardware: x86-64 (AMD64) Linux (All)
: medium minor
Assignee: Default DRI bug account
QA Contact: Default DRI bug account
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2016-12-19 20:11 UTC by LunarG
Modified: 2016-12-22 23:07 UTC (History)
2 users (show)

See Also:
i915 platform:
i915 features:


Attachments
Image differences of "The Cave" using Mesa13 vs AMDGPU-PRO (20.43 MB, application/zip)
2016-12-19 20:11 UTC, LunarG
Details

Description LunarG 2016-12-19 20:11:38 UTC
Created attachment 128565 [details]
Image differences of "The Cave" using Mesa13 vs AMDGPU-PRO

Overview:
There are some possible shader issues when comparing screen shots of "The Cave" with Mesa13 to AMD's AMDGPU-PRO.

Hardware and versions: 
The images were captured Using the Mesa 13.0 branch and AMD's AMDGPU-PRO's 16.30 driver. These image differences were observed on both AMD's Rx470 and R9 Fury graphic cards.

Attached Images:
Attached are the captured images.
Comment 1 Michel Dänzer 2016-12-20 02:37:13 UTC
The Mesa screenshots make more sense to me — the light sources don't seem to have any effect on other objects in the AMDGPU-PRO screenshots.
Comment 2 LunarG 2016-12-22 21:39:29 UTC
I Agree Michel, the Mesa screenshots look good. I'm going to resolve this issue.


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