Bug 100095

Summary: [Regression] Volumetric lighting result in white surface
Product: Mesa Reporter: hhhhemul
Component: Drivers/Gallium/radeonsiAssignee: Default DRI bug account <dri-devel>
Status: RESOLVED FIXED QA Contact: Default DRI bug account <dri-devel>
Severity: normal    
Priority: medium CC: vitor.hda
Version: git   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description hhhhemul 2017-03-07 07:56:17 UTC
I run DeusEx Mankind Divided on ubuntu 16.04 on amd a10-7800 (kaveri). I use mesa 17.1-devel from padoka ppa.
Then i upgraded drivers to git170306 version screen in main menu become white. Some surfaces and hairs become white too. Switching off Volumetric Lighting in game video options fix problem.
Comment 1 Marek Olšák 2017-03-07 22:20:44 UTC
Not sure but this might help: https://reviews.llvm.org/D30717
Comment 2 Marek Olšák 2017-03-12 11:00:10 UTC
This seems fixed with Mesa master & LLVM master.
Comment 3 Michel Dänzer 2017-03-13 02:05:44 UTC
*** Bug 100173 has been marked as a duplicate of this bug. ***

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