Bug 100095 - [Regression] Volumetric lighting result in white surface
Summary: [Regression] Volumetric lighting result in white surface
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/radeonsi (show other bugs)
Version: git
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact: Default DRI bug account
URL:
Whiteboard:
Keywords:
: 100173 (view as bug list)
Depends on:
Blocks:
 
Reported: 2017-03-07 07:56 UTC by hhhhemul
Modified: 2017-03-13 02:05 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments

Description hhhhemul 2017-03-07 07:56:17 UTC
I run DeusEx Mankind Divided on ubuntu 16.04 on amd a10-7800 (kaveri). I use mesa 17.1-devel from padoka ppa.
Then i upgraded drivers to git170306 version screen in main menu become white. Some surfaces and hairs become white too. Switching off Volumetric Lighting in game video options fix problem.
Comment 1 Marek Olšák 2017-03-07 22:20:44 UTC
Not sure but this might help: https://reviews.llvm.org/D30717
Comment 2 Marek Olšák 2017-03-12 11:00:10 UTC
This seems fixed with Mesa master & LLVM master.
Comment 3 Michel Dänzer 2017-03-13 02:05:44 UTC
*** Bug 100173 has been marked as a duplicate of this bug. ***


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