Summary: |
White textures in DeusX: Mankind Divided |
Product: |
Mesa
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Reporter: |
vitor.hda |
Component: |
Drivers/Gallium/radeonsi | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
DUPLICATE
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QA Contact: |
Default DRI bug account <dri-devel> |
Severity: |
major
|
|
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Priority: |
medium
|
|
|
Version: |
git | |
|
Hardware: |
x86-64 (AMD64) | |
|
OS: |
Linux (All) | |
|
Whiteboard: |
|
i915 platform:
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i915 features:
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Attachments: |
White faces
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Created attachment 130177 [details] White faces Hello, Since around the time the TGSI IR disk cache was introduced that Deus Ex: Mankind Divided exhibits this type of white textures, when running on my Southern Island Radeon R9 280x. I'm using Padoka's PPA latest Mesa version and Linux git @ 8d70eeb. Feel free to ask for more information as required. Kind regards, Vitor