| Summary: |
White textures in DeusX: Mankind Divided |
| Product: |
Mesa
|
Reporter: |
vitor.hda |
| Component: |
Drivers/Gallium/radeonsi | Assignee: |
Default DRI bug account <dri-devel> |
| Status: |
RESOLVED
DUPLICATE
|
QA Contact: |
Default DRI bug account <dri-devel> |
| Severity: |
major
|
|
|
| Priority: |
medium
|
|
|
| Version: |
git | |
|
| Hardware: |
x86-64 (AMD64) | |
|
| OS: |
Linux (All) | |
|
| Whiteboard: |
|
|
i915 platform:
|
|
i915 features:
|
|
| Attachments: |
White faces
|
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Created attachment 130177 [details] White faces Hello, Since around the time the TGSI IR disk cache was introduced that Deus Ex: Mankind Divided exhibits this type of white textures, when running on my Southern Island Radeon R9 280x. I'm using Padoka's PPA latest Mesa version and Linux git @ 8d70eeb. Feel free to ask for more information as required. Kind regards, Vitor