Summary: |
Graveyard Keeper: Lockup in under 5min of play. |
Product: |
DRI
|
Reporter: |
Mike Mestnik <cheako+bugs_freedesktop_org> |
Component: |
DRM/AMDgpu | Assignee: |
Default DRI bug account <dri-devel> |
Status: |
RESOLVED
DUPLICATE
|
QA Contact: |
|
Severity: |
normal
|
|
|
Priority: |
medium
|
|
|
Version: |
unspecified | |
|
Hardware: |
x86-64 (AMD64) | |
|
OS: |
Linux (All) | |
|
Whiteboard: |
|
i915 platform:
|
|
i915 features:
|
|
Attachments: |
|
Use of freedesktop.org services, including Bugzilla, is subject to our Code of Conduct. How we collect and use information is described in our Privacy Policy.
Created attachment 143209 [details] ar file with glxinfo and Xorg.log When I play graveyard keeper, native or via wine, my system locks-up(does not respond to ping or ssh, but dose continue to spin fan) after under 5min of play. I can't even get to a point where i can save my progress. I'm able to load it under renderdoc, but am unable to create a capture. Playing under renderdoc results in lower framerate, but little else seems different(still locks-up). bnieuwen2uizen, on IRC, asked me to open a bug report. ThinkPad E585 8GB RAM, 8GB Swap. AMD Ryzen 7 2700U with Radeon Vega Mobile Gfx Manufacturer: LENOVO Product Name: 20KV000YUS Debian sid multi-arch Graveyard Keeper is a 32bit Windows app, can't confirm native architecture.