Bug 109444 - Graveyard Keeper: Lockup in under 5min of play.
Summary: Graveyard Keeper: Lockup in under 5min of play.
Status: RESOLVED DUPLICATE of bug 109445
Alias: None
Product: DRI
Classification: Unclassified
Component: DRM/AMDgpu (show other bugs)
Version: unspecified
Hardware: x86-64 (AMD64) Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact:
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Depends on:
Blocks:
 
Reported: 2019-01-23 21:59 UTC by Mike Mestnik
Modified: 2019-01-24 09:07 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
ar file with glxinfo and Xorg.log (172.77 KB, text/plain)
2019-01-23 21:59 UTC, Mike Mestnik
no flags Details

Description Mike Mestnik 2019-01-23 21:59:32 UTC
Created attachment 143209 [details]
ar file with glxinfo and Xorg.log

When I play graveyard keeper, native or via wine, my system locks-up(does not respond to ping or ssh, but dose continue to spin fan) after under 5min of play. 
 I can't even get to a point where i can save my progress. 

I'm able to load it under renderdoc, but am unable to create a capture.  Playing under renderdoc results in lower framerate, but little else seems different(still locks-up).

bnieuwen2uizen, on IRC, asked me to open a bug report.

ThinkPad E585
8GB RAM, 8GB Swap.
AMD Ryzen 7 2700U with Radeon Vega Mobile Gfx
Manufacturer: LENOVO
Product Name: 20KV000YUS

Debian sid multi-arch
Graveyard Keeper is a 32bit Windows app, can't confirm native architecture.
Comment 1 Michel Dänzer 2019-01-24 09:07:48 UTC

*** This bug has been marked as a duplicate of bug 109445 ***


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