Created attachment 143209 [details]
ar file with glxinfo and Xorg.log
When I play graveyard keeper, native or via wine, my system locks-up(does not respond to ping or ssh, but dose continue to spin fan) after under 5min of play.
I can't even get to a point where i can save my progress.
I'm able to load it under renderdoc, but am unable to create a capture. Playing under renderdoc results in lower framerate, but little else seems different(still locks-up).
bnieuwen2uizen, on IRC, asked me to open a bug report.
8GB RAM, 8GB Swap.
AMD Ryzen 7 2700U with Radeon Vega Mobile Gfx
Product Name: 20KV000YUS
Debian sid multi-arch
Graveyard Keeper is a 32bit Windows app, can't confirm native architecture.
*** This bug has been marked as a duplicate of bug 109445 ***