Bug 110492

Summary: Mesa reports old GLSL version to programms using an older OpenGL version
Product: Mesa Reporter: Alexmitter <compaq>
Component: glsl-compilerAssignee: mesa-dev
Status: RESOLVED DUPLICATE QA Contact: Intel 3D Bugs Mailing List <intel-3d-bugs>
Severity: normal    
Priority: medium    
Version: 19.0   
Hardware: x86-64 (AMD64)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:

Description Alexmitter 2019-04-22 12:03:09 UTC
Sorry if I am in the wrong section here.
There is an old case that effects an old OpenGl Application, Minecraft to be precise with Shadermods that use an newer GLSL version. Unlike other OpenGL Stacks, Mesa seems to only report an GLSL to the application that matches the OpenGL version on release date. In this special case, overwriting the GLSL seems to do nothing, probably due to the new electron launcher as it seem to have worked with the older java based one.
Here in a thread about this issue on the shadermods bugtracker: https://github.com/sp614x/optifine/issues/420https://github.com/sp614x/optifine/issues/420
Comment 1 Timothy Arceri 2019-04-22 23:36:46 UTC

*** This bug has been marked as a duplicate of bug 110431 ***

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