Summary: | [i965] multiple texture units works incorrect in some case | ||
---|---|---|---|
Product: | Mesa | Reporter: | Shuang He <shuang.he> |
Component: | Drivers/DRI/i965 | Assignee: | haihao <haihao.xiang> |
Status: | VERIFIED FIXED | QA Contact: | |
Severity: | normal | ||
Priority: | medium | CC: | dri-devel, nian.wu |
Version: | unspecified | ||
Hardware: | Other | ||
OS: | Linux (All) | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: | test case |
Description
Shuang He
2008-02-24 21:46:08 UTC
Created attachment 14547 [details]
test case
this test case should draw a small rectangle at left-bottom corner with color [0.000000, 0.000000, 1.000000], but it turns out [0.000000, 1.000000, 1.000000]
*** Bug 14677 has been marked as a duplicate of this bug. *** *** Bug 14617 has been marked as a duplicate of this bug. *** This issue can be reproduced with a single texture unit fixed in drm 638353103d009d44bd5bdbe97cc7cef1bf011cdf verified, thanks |
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