Bug 14677 - multi-texture not applied if blend is enabled
Summary: multi-texture not applied if blend is enabled
Status: VERIFIED DUPLICATE of bug 14656
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/i965 (show other bugs)
Version: git
Hardware: x86 (IA32) Linux (All)
: medium normal
Assignee: haihao
QA Contact:
URL:
Whiteboard:
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Depends on:
Blocks:
 
Reported: 2008-02-26 00:32 UTC by WuNian
Modified: 2009-08-24 12:29 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
test case (3.13 KB, text/plain)
2008-02-26 00:32 UTC, WuNian
Details

Description WuNian 2008-02-26 00:32:17 UTC
Created attachment 14574 [details]
test case

If use multi-texture, enable blend and draw a polygen, then disable blend and redraw the polygen, the texture is not applied.

Running the test case attached, you will get a pixel which color is the frontground. If you comment Line #86 or #88, you can get correct textured pixel.
Comment 1 haihao 2008-03-02 23:11:30 UTC

*** This bug has been marked as a duplicate of bug 14656 ***
Comment 2 WuNian 2008-03-06 17:12:07 UTC
verified.
Comment 3 Adam Jackson 2009-08-24 12:29:30 UTC
Mass version move, cvs -> git


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