Created attachment 14574 [details] test case If use multi-texture, enable blend and draw a polygen, then disable blend and redraw the polygen, the texture is not applied. Running the test case attached, you will get a pixel which color is the frontground. If you comment Line #86 or #88, you can get correct textured pixel.
*** This bug has been marked as a duplicate of bug 14656 ***
verified.
Mass version move, cvs -> git
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