Bug 14677

Summary: multi-texture not applied if blend is enabled
Product: Mesa Reporter: WuNian <nian.wu>
Component: Drivers/DRI/i965Assignee: haihao <haihao.xiang>
Status: VERIFIED DUPLICATE QA Contact:
Severity: normal    
Priority: medium CC: dri-devel
Version: git   
Hardware: x86 (IA32)   
OS: Linux (All)   
Whiteboard:
i915 platform: i915 features:
Attachments: test case

Description WuNian 2008-02-26 00:32:17 UTC
Created attachment 14574 [details]
test case

If use multi-texture, enable blend and draw a polygen, then disable blend and redraw the polygen, the texture is not applied.

Running the test case attached, you will get a pixel which color is the frontground. If you comment Line #86 or #88, you can get correct textured pixel.
Comment 1 haihao 2008-03-02 23:11:30 UTC

*** This bug has been marked as a duplicate of bug 14656 ***
Comment 2 WuNian 2008-03-06 17:12:07 UTC
verified.
Comment 3 Adam Jackson 2009-08-24 12:29:30 UTC
Mass version move, cvs -> git

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