Bugzilla – Full Text Bug Listing
|Summary:||Bad fps in Lightsmark benchmark|
|Product:||Mesa||Reporter:||Md Imam Hossain <imamdxl8805>|
|Component:||Drivers/DRI/i965||Assignee:||Eric Anholt <eric>|
|Status:||RESOLVED FIXED||QA Contact:|
|i915 platform:||i915 features:|
Description Md Imam Hossain 2011-03-03 03:53:12 UTC
Just released Mesa 7.10.1 Official Ubuntu 10.10 Xorg Linux 2.6.36-02063603-generic In some areas of Lightsmark 2008 benchmark fps is not as good as older more stable Mesa versions such as Mesa 7.7.1, 7.8.3-rc1, 7.9-series. some like half fps.
Comment 1 Gordon Jin 2011-03-03 17:08:13 UTC
What's your hardware? resolution?
Comment 2 Md Imam Hossain 2011-03-03 18:06:33 UTC
Software: Ubuntu 10.10 Linux 2.6.36-02063603-generic Official Ubuntu Xorg libdrm-2.4.22 release xf86-video-intel 2.13.0 release Mesa 7.10.1 Hardware: Intel Dual Core 2.20 GHz RAM 3 GB Intel GMA 4500M 256 MB
Comment 3 Md Imam Hossain 2011-03-03 18:10:44 UTC
Comment 4 Chris Wilson 2011-03-04 12:12:26 UTC
And please include the actual measurements. commit d1fc920f613aa349e6721963e22e12c6eb49e3f9 Author: Kenneth Graunke <email@example.com> Date: Tue Mar 1 11:15:34 2011 -0800 intel: Support glCopyTexImage() from ARGB8888 to XRGB8888. Nexuiz was hitting a software fallback. also fixes a fallback that Lightsmark was hitting. And Lightsmark is also sensitive to libgomp.so, so make sure you are using the same version of the compiler whilst comparing.
Comment 5 Md Imam Hossain 2011-03-04 20:34:51 UTC
still low at beginning and other areas as well, like before with patched Mesa 7.10.1. but I do not know about libgomp.so, which version I have to use and how to compare. I did not compile libgomp.so, it comes with Ubuntu 10.10.
Comment 6 Md Imam Hossain 2011-04-18 21:16:38 UTC
Closing the bug, since the bug is not verifiable.
Comment 7 Md Imam Hossain 2011-05-06 06:58:44 UTC
After playing with Mesa for 3 hours, I found that Mesa 7.10.1 and Mesa 7.11-devel (mesa git) has this bug: what: LightsMark: http://dee.cz/lightsmark/ benchmark has half fps in some areas (like 5 fps but before that was 11 fps). This bug was not present in Mesa 7.9 series but 7.10. This bug was fixed by that commit 1991d92207cf629ba4ceead4bfc3f768d7b9e402 https://bugs.freedesktop.org/show_bug.cgi?id=32995 but reintroduced by commit 0f7325b89038937bd428f7c89ed9859189a0ab0b http://cgit.freedesktop.org/mesa/mesa/commit/?id=0f7325b89038937bd428f7c89ed9859189a0ab0b If I revert this commit in Mesa 7.10 and Mesa 7.11-devel then everything becomes normal again like before with Mesa 7.9 (11 fps). Thank you.
Comment 8 Md Imam Hossain 2011-05-19 07:07:16 UTC
changing importance to high so that this issue does not effect other programs
Comment 9 Eric Anholt 2011-05-27 08:22:08 UTC
commit 615117ce4efd041459f7d4b0c77aa8e248345e66 Author: Eric Anholt <firstname.lastname@example.org> Date: Mon May 23 09:12:07 2011 -0700 i965/fs: Track fixed GRF regs separate from allocated GRF file in scheduling. There's an assumption here that fixed GRFs will never intersect with the allocated GRFs. That's true today, though it might change some day if we decide to register-allocate the regs containing push constants once they're dead. This fixes a regression in 0f7325b89038937bd428f7c89ed9859189a0ab0b in Lightsmark from the texture instructions now containing g0 references instead of having that be implied. Performance is improved 15.2% +/- 3.6% (n=3). Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=34968