Summary: | [HSW] very visible rendering errors from fast clear change | ||
---|---|---|---|
Product: | Mesa | Reporter: | Tapani Pälli <lemody> |
Component: | Drivers/DRI/i965 | Assignee: | Kristian Høgsberg <krh> |
Status: | RESOLVED FIXED | QA Contact: | Intel 3D Bugs Mailing List <intel-3d-bugs> |
Severity: | major | ||
Priority: | medium | CC: | eero.t.tamminen, jianx.zhou |
Version: | git | ||
Hardware: | Other | ||
OS: | All | ||
See Also: | https://bugs.freedesktop.org/show_bug.cgi?id=82796 | ||
Whiteboard: | |||
i915 platform: | i915 features: | ||
Attachments: |
steam ui screenshot
dota loading screenshot |
Description
Tapani Pälli
2014-08-18 09:56:34 UTC
Created attachment 104809 [details]
steam ui screenshot
Created attachment 104810 [details]
dota loading screenshot
Is also visible in Synmark's Batch* tests, so this can be trivially caught by its validation. Besides the vertical stripes, there's also noise visible in some of the triangles, so there might be even couple of separate issues. Happens only on HSW (GT3e), not on IVB or BYT. We tried with Curro on HSW GT2 and did not reproduce the errors (using Synmark tests). I'm not seeing issues listed in this bug anymore [1], but bug 82796 issue (with Synmark CPU<->GPU communication terrain tests) still remains. [1] Maybe fixed by: e6a53533b7aa790f66b044f77deaac450aa39fde Tapani, what about you, can this be set as fixed? yes |
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