|Summary:||Inverted bumpmap in webgl applications|
|Product:||Mesa||Reporter:||FERLET Patrice <metal3d>|
|Component:||Drivers/DRI/i965||Assignee:||Andrés Gómez García <agomez>|
|Status:||RESOLVED FIXED||QA Contact:||Intel 3D Bugs Mailing List <intel-3d-bugs>|
|i915 platform:||i915 features:|
glxinfo on mesa 10.2.5 version
Sample simple application using three.js
Screenshot of the attached application rendered with swrast on GNU/Linux
Screenshot of the attached application rendered with i965 on GNU/Linux
Trace execution file from the sample application using apitrace
Description FERLET Patrice 2014-08-23 14:38:52 UTC
Created attachment 105161 [details] glxinfo outuput Trying some examples with THREE.js library in Firefox and Chrome/Chromium, Linux based system with intel graphic cards shows inverted bumpmap. You can see the example here: https://github.com/mrdoob/three.js/issues/4157 It seeme that the problem appears long time ago (2013 for this issue). I'm not sure about my driver version. I send you glxinfo output from my Fedora 20 installed on lenovo b590 laptop.
Comment 1 FERLET Patrice 2014-08-23 14:59:40 UTC
The example game is here: http://jeromeetienne.github.io/marbletable2/
Comment 2 Ian Romanick 2014-08-23 17:43:45 UTC
We've come a long way since Mesa 10.1.5. Can you try with one of the 10.2 stable releases? 10.2.6 is the most recent.
Comment 3 FERLET Patrice 2014-08-28 12:16:51 UTC
Same with 10.2 version. Installed from kwizart testing repository. The bump-map on chrome and firefox webgl examples (as my own projects) are inverted. OpenGL version string: 3.0 Mesa 10.2.5
Comment 4 FERLET Patrice 2014-08-28 12:19:11 UTC
Created attachment 105383 [details] glxinfo on mesa 10.2.5 version This is the glxinfo64 output with mesa 10.2.5 version
Comment 5 Andrés Gómez García 2014-11-04 12:39:00 UTC
Just now checked with mesa master branch and it is still reproducible. I will take a look to this.
Comment 6 Andrés Gómez García 2014-11-04 12:48:01 UTC
Created attachment 108887 [details] Sample simple application using three.js To use this app you will need a local http server due to security restrictions for JS to access local files. In a GNU/Linux box, something like this should work: $ tar xzpf fd82991-test.tar.gz $ cd fd82991-test $ python3 -m http.server & $ xdg-open http://localhost:8000/fd82991-test.html &
Comment 7 Andrés Gómez García 2014-11-04 12:50:10 UTC
Created attachment 108888 [details] Screenshot of the attached application rendered with swrast on GNU/Linux The same result can be obtained using the nouveau driver or the NVidia propritary one for GNU/Linux
Comment 8 Andrés Gómez García 2014-11-04 12:52:34 UTC
Created attachment 108889 [details] Screenshot of the attached application rendered with i965 on GNU/Linux This screenshot shows how the bumpmap is inverted when using the i965 driver
Comment 9 Andrés Gómez García 2014-11-04 13:02:27 UTC
Created attachment 108890 [details] Trace execution file from the sample application using apitrace This trace was created running the attached sample application with the apitrace in WebKitGTK+'s MiniBrowser. Something like: $ LD_PRELOAD=<path_to>/apitrace/wrappers/glxtrace.so <path_to>/MiniBrowser http://localhost:8000/fd82991-test.html &
Comment 10 Andrés Gómez García 2014-12-12 16:22:05 UTC
Proposed piglit patch which exposes this bug sent at: http://lists.freedesktop.org/archives/piglit/2014-December/013648.html Proposed patch for fixing this bug sent at: http://lists.freedesktop.org/archives/mesa-dev/2014-December/072543.html
Comment 11 Ian Romanick 2014-12-17 05:16:52 UTC
*** Bug 87391 has been marked as a duplicate of this bug. ***
on Feb 20, 2017 at 08:44:41.
(provided by the Example extension).