Bug 1508 - Various problems with GL_COMBINE
Summary: Various problems with GL_COMBINE
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/Unichrome (show other bugs)
Version: git
Hardware: x86 (IA32) Linux (All)
: high normal
Assignee: Default DRI bug account
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Depends on: 1503
Blocks: 1504 1509
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Reported: 2004-10-01 11:06 UTC by Ian Romanick
Modified: 2009-08-24 12:22 UTC (History)
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Description Ian Romanick 2004-10-01 11:06:27 UTC
It should be possible to, basically, cut out all the non-GL_COMBINE code and use
_CurrentCombine for all texture environment state.  That worked with the i830,
radeon, and r200 drivers.  However, it doesn't work on unichrome.  The result is
a lot of black walls in Quake3.  The reasonable conclusion is that there are
some errors in the state produced for certain combinations of GL_COMBINE state.
Comment 1 Ian Romanick 2004-10-01 18:31:29 UTC
Fix committed to Mesa CVS. 
Comment 2 Adam Jackson 2009-08-24 12:22:42 UTC
Mass version move, cvs -> git


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