Created attachment 36635 [details] RADEON_DEBUG="fp" log from game The game Zero Ballistics doesn't render correctly and prints this error: r300: Unknown TGSI/RC opcode: KILP r300 FP: Compiler Error: r500_fragprog_emit.c::translate_rgb_op(): translate_rgb_op: unknown opcode ILLEGAL OPCODE Using a dummy shader instead. If there's an 'unknown opcode' message, please file a bug report and attach this log. r300: Unknown TGSI/RC opcode: KILP r300 FP: Compiler Error: r500_fragprog_emit.c::translate_rgb_op(): translate_rgb_op: unknown opcode ILLEGAL OPCODE Using a dummy shader instead. If there's an 'unknown opcode' message, please file a bug report and attach this log. I guess this might be a duplicate of bug 28486. System environment: -- system architecture: 32-bit -- Linux distribution: Debian unstable -- GPU: RV570 -- Model: Asus EAX1950Pro 256MB -- Display connector: DVI -- xf86-video-ati: 801e83227a59a29eea425ea612083bbf2b536c30 -- xserver: 1.8.1.901 -- mesa: 75acb896c6da758d03e86f8725d6ca0cb2c6ad82 -- drm: 6ea2bda5f5ec8f27359760ce580fdad3df0464df -- kernel: 2.6.35-rc3
Created attachment 36636 [details] Screenshot from game
If you are still having problems when bug #28486 is resolved, please file a new bug report. *** This bug has been marked as a duplicate of bug 28486 ***
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