Bug 28848 - [r300g] Zero Ballistics doesn't render correctly / Unknown TGSI/RC opcode: KILP
Summary: [r300g] Zero Ballistics doesn't render correctly / Unknown TGSI/RC opcode: KILP
Status: RESOLVED DUPLICATE of bug 28486
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/DRI/r300 (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Default DRI bug account
QA Contact:
URL: http://www.zeroballistics.com/
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2010-06-30 07:38 UTC by Sven Arvidsson
Modified: 2010-07-05 13:37 UTC (History)
0 users

See Also:
i915 platform:
i915 features:


Attachments
RADEON_DEBUG="fp" log from game (125.73 KB, text/plain)
2010-06-30 07:38 UTC, Sven Arvidsson
Details
Screenshot from game (173.64 KB, image/png)
2010-06-30 07:38 UTC, Sven Arvidsson
Details

Description Sven Arvidsson 2010-06-30 07:38:03 UTC
Created attachment 36635 [details]
RADEON_DEBUG="fp" log from game

The game Zero Ballistics doesn't render correctly and prints this error:

r300: Unknown TGSI/RC opcode: KILP
r300 FP: Compiler Error:
r500_fragprog_emit.c::translate_rgb_op(): translate_rgb_op: unknown opcode ILLEGAL OPCODE

Using a dummy shader instead.
If there's an 'unknown opcode' message, please file a bug report and attach this log.
r300: Unknown TGSI/RC opcode: KILP
r300 FP: Compiler Error:
r500_fragprog_emit.c::translate_rgb_op(): translate_rgb_op: unknown opcode ILLEGAL OPCODE

Using a dummy shader instead.
If there's an 'unknown opcode' message, please file a bug report and attach this log.

I guess this might be a duplicate of bug 28486.

System environment:
-- system architecture: 32-bit
-- Linux distribution: Debian unstable
-- GPU: RV570
-- Model: Asus EAX1950Pro 256MB
-- Display connector: DVI

-- xf86-video-ati: 801e83227a59a29eea425ea612083bbf2b536c30
-- xserver: 1.8.1.901
-- mesa: 75acb896c6da758d03e86f8725d6ca0cb2c6ad82
-- drm: 6ea2bda5f5ec8f27359760ce580fdad3df0464df
-- kernel: 2.6.35-rc3
Comment 1 Sven Arvidsson 2010-06-30 07:38:32 UTC
Created attachment 36636 [details]
Screenshot from game
Comment 2 Tom Stellard 2010-07-05 13:37:47 UTC
If you are still having problems when bug #28486 is resolved, please file a new bug report.

*** This bug has been marked as a duplicate of bug 28486 ***


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