Created attachment 40617 [details] Screenshot Hi, I'm using a 945GM with the xf86-video-intel driver (version 2.13.0). The used kernel is 2.6.36 with KMS enabled. In console mode everything is OK. X with the VESA driver produces normal graphics, too. But X with the intel driver is drawing graphics as seen on the screenshot (why is it possible to take screenshots from graphic glitches?). Disabling DRI (Option "DRI" "false" in xorg.conf) doesn't change anything.
With Option "Shadow" "true" the graphic works with the intel driver, but I think it's not the best workaround.
Created attachment 40623 [details] new Screenshot For testing I updated to the newest git source of libdrm and xf86-video-intel-2.13.901 couse of hardware accelerated 3D. Now (with Option "Shadow" "true") the "strange pixels" are only in 3D apps (see new Screenshot) (Accelerated) videos or composited effects (like the panel) are working as they should (but only with Option "Shadow" "true" - without this option even videos have the problem (with 2.13.901 and 2.13.0)). Maybe this helps identifing the problem.
I made a little video showing the problem better than the screenshot with 2.13.0: http://home.mnet-online.de/tinka/out.avi
*** This bug has been marked as a duplicate of bug 31388 ***
Is this really the same bug? He has another card, a git version of mesa, another platform and he has this only in one game.
(In reply to comment #5) > Is this really the same bug? Yes.
(In reply to comment #6) > (In reply to comment #5) > > Is this really the same bug? > Yes. I asked the autor of the other bug if his problem is still there when he downgrades to mesa-7.8.2 (which is the version I'm using) and he sayd _NO_! So why are you so sure that we have the same bugs?
The other bug is fixed but the fix doesn't help here.
I updated to xf86-video-intel-2.14.0. In 2D graphics it's ok to use "Shadow" "true" but 3D graphics (glxgears for example) have the glitches now (with or without "Shadow" "true")
Now I tried to run xf86-video-intel-2.14.0 with a 2.6.37-rc8 kernel (my normal kernel is a 2.6.36 one) and the problem still exists. BUT: When drawing 3d Applications (like glxgears) the windo-decorations are going crazy (I start the window: no decorations, I klick on it: half of the decorations, I klick on another window: no decorations, for example) and sometimes X is just crashing like this (crashed after klicking into the window of glxgears): ... [ 122.471] (II) intel(0): Modeline "1024x576"x0.0 40.00 1024 1072 1104 1124 576 579 584 593 -hsync -vsync (35.6 kHz) [ 152.454] Backtrace: [ 152.454] 0: /usr/bin/X (xorg_backtrace+0x38) [0x80ec2f8] [ 152.454] Segmentation fault at address 0xb574582c [ 152.454] Fatal server error: [ 152.454] Caught signal 11 (Segmentation fault). Server aborting [ 152.454] [ 152.454] Please consult the The X.Org Foundation support at http://wiki.x.org for help. [ 152.454] Please also check the log file at "/var/log/Xorg.0.log" for additional information. [ 152.454] ...
Does this still happens with latest versions of the components?
Timeout. Please do reopen if you can still reproduce the issue and help us diagnose the problem, thanks.
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