System Environment: -------------------------- Arch: i386 Platform: Pineview Libdrm: (master)2.4.26-11-gc82ef03e4c92017bf5644f294ea04e30500f8d4c Mesa: (master)b861479f83ea140bfe24357d09f18a6d026d97b5 Xserver:(master)xorg-server-1.11.0-176-gfae7ed62ad476114bd37b566202cf6b6546c0a1f Xf86_video_intel: (master)2.16.0-115-gc5414ec992d935e10156a2b513d5ec2dded2f689 Kernel: (drm-intel-next)64a742fac3a22f57303d8f1b7e347350a1c48254 Bug detailed description: ------------------------- This case fails on Pineview. It is not regression. It passes on Ironlake and Sandybridge. Reproduce steps: ---------------- 1. start X 2. ./GTF --width=64 -height=64 -run=../GTF/GL2FixedTests/point_sprites/point_sprites.test
It fails on pineview and Ironlake, passes on Sandybridge.
Point sprite rasterization is a known issue on several platforms. See also: Bug #23053 Bug #24934 *** This bug has been marked as a duplicate of bug 23053 ***
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