Created attachment 80867 [details] stuntrally-menu-corruption.png See screenshot attached. git mesa, libdrm, xf86-video-ati. linux-3.8.13.
Problem with similar elements in game. But other texts are readable.
What hardware do you use? Which version of the game do you use? Which graphic setting do you use? Do you still have the issue?
Created attachment 95842 [details] stuntrally.out What hardware do you use? 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Cayman PRO [Radeon HD 6950] Which version of the game do you use? Stunt Rally 1.9 Which graphic setting do you use? That doesn't seem to matter. It's visible in menu, before setting any option. Env settings: R600_ENABLE_S3TC=1 R600_DEBUG="nosb" GALLIUM_MSAA=4 Unsetting these env variables doesn't change anything. Do you still have the issue? Yes, using git mesa (not today's git, but quite up-to-date), linux-3.13.5. I've attached the stdout from a simple startup, quitting right after the main menu.
I haven't this issue with StuntRally 2.2.1 with my AMD CYPRESS. Could you try with StuntRally 2.2.1? I can't launch StuntRally 1.9 on my Fedora 19 because it requires libraries that mismatch Fedora's libs.
Created attachment 95963 [details] stuntrally-git-corruption.png Same problem with current git version.
(In reply to comment #5) > Same problem with current git version. Of mesa or stunt rally?
Created attachment 95964 [details] stuntrally-git.out stdout/stderr for git version. Note I have also updated libdrm/mesa/xf86-video-ati to git yesterday.
I have not found stuntrally-2.2.1 for my distribution, so I compiled from git.
There is a (In reply to comment #8) > I have not found stuntrally-2.2.1 for my distribution, so I compiled from > git. There is a compiled version here, with all the static packages needed, please try with it: http://sourceforge.net/projects/stuntrally/files/2.2.1/
Sorry, but why should I try stuntrally-2.2.1 now instead of the git version? It happens with both 1.9 (which uses libsdl) and git (which uses libsdl2).
(In reply to comment #10) > Sorry, but why should I try stuntrally-2.2.1 now instead of the git version? > It happens with both 1.9 (which uses libsdl) and git (which uses libsdl2). Maybe something is differently compiled.
You're right, that might have something to do with it. I've downloaded the precompiled game and additionally compiled and installed libpng-1.2 because this was not included as static library. The fonts look ok now.
OK thank you for testing it. Now, the stuntrally developers could probably answer you what's wrong/missing with your own build. I close the bug then, feel free to reopen it if needed.
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