ArchLinux x32; kernel 3.10; llvm - svn; mesa - git; Radeon HD 7950. behem0th@ArchLinux ~ $ unigine-sanctuary fullscreen? Please enter 1 or 0. (1 = yes, 0 = no) 0 video width? e.g. 1024 video height? e.g. 768 Loading "/home/behem0th/.Unigine Sanctuary/unigine.cfg"... Engine::init(): clear video settings for "Gallium 0.4 on AMD TAHITI 2.1 Mesa 9.3.0-devel (git-10aa367)" Loading "libGL.so.1"... Loading "libopenal.so.1"... Set 640x480 windowed video mode Set 1.00 gamma value Unigine engine http://unigine.com/ Binary: Linux 32bit GCC 4.3.2 Release May 20 2010 App path: /opt/unigine-sanctuary/bin/ Data path: /opt/unigine-sanctuary/data/ Save path: /home/behem0th/.Unigine Sanctuary/ ---- System ---- System: Linux 3.10.0-1-ARCH i686 CPU: AMD Phenom(tm) 9550 Quad-Core Processor 2199MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT GPU: Gallium 0.4 on AMD TAHITI 2.1 Mesa 9.3.0-devel (git-10aa367) System memory: 8095 Mb Video memory: 256 Mb ---- MathLib ---- Set SSE3 simd processor ---- Sound ---- Renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.15.1 Found AL_EXT_LINEAR_DISTANCE Found AL_EXT_OFFSET Found ALC_EXT_EFX Found EFX Filter Found EFX Reverb Found EAX Reverb Found QUAD16 format Found 51CHN16 format Found 61CHN16 format Found 71CHN16 format Maximum sources: 256 Maximum effect slots: 4 Maximum auxiliary sends: 2 ---- Render ---- GLRender::GLRender(): Unknown GPU OpenGL vendor: X.Org OpenGL renderer: Gallium 0.4 on AMD TAHITI OpenGL version: 2.1 Mesa 9.3.0-devel (git-10aa367) Found required GL_ARB_map_buffer_range Found required GL_ARB_vertex_array_object Found required GL_ARB_vertex_buffer_object Found required GL_ARB_half_float_vertex Found required GL_ARB_half_float_pixel Found required GL_ARB_occlusion_query Found required GL_EXT_texture3D Found required GL_EXT_texture_cube_map Found required GL_EXT_texture_sRGB Found required GL_EXT_texture_swizzle Found required GL_ARB_shader_object Found required GL_ARB_vertex_shader Found required GL_ARB_fragment_shader Found required GL_ARB_draw_buffers Found required GL_ARB_framebuffer_object Found required GL_EXT_framebuffer_blit Found required GL_EXT_framebuffer_multisample Found optional GL_ARB_draw_instanced Found optional GL_ARB_draw_elements_base_vertex Found optional GL_ARB_texture_rg Found optional GL_EXT_texture_array Found optional GL_ARB_texture_multisample Found optional GL_ARB_texture_compression Found optional GL_ARB_texture_compression_rgtc Found optional GL_ARB_seamless_cube_map Shading language: 1.30 Maximum texture size: 16384 Maximum texture units: 32 Maximum draw buffers: 8 ---- Physics ---- Physics: Multi-threaded ---- Interpreter ---- Version: 2.31 Loading "sanctuary/unigine.cpp" 124ms Loading "demos/sanctuary/locale/unigine.en" dictionary Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 14ms Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 105ms Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 4ms Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 8ms Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 7ms Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 8ms Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 18ms Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 3ms Loading "core/materials/unigine_water.mat" 1 material 63 shaders 21ms Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 25ms Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 10ms Loading "core/properties/unigine.prop" 2 properties 1ms Unigine~# world_load sanctuary Loading "sanctuary.cpp" 104ms Loading "sanctuary/sanctuary.mat" 54 materials 640ms Loading "sanctuary.world" 13950ms Unigine~# render_hdr 0 && render_srgb 0 && render_restart LLVM ERROR: ran out of registers during register allocation AL lib: (EE) alc_cleanup: 1 device not closed
The same error. My hardware is Intel 4000+ AMD 7750M. I ran unigine-sanctuary with DRI_PRIME. My software: openSUSE 12.3 x86_64 kernel 3.11.rc-6 Mesa-git llvm-svn radeon-git
Got a different backtrace with: * OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN * OpenGL version string: 2.1 Mesa 9.3.0-devel (git-f53b634) * LLVM-3.4svn r188604 [lordh@archMain sanctuary]$ ./1024x768_windowed.sh Loading "/home/lordh/Desktop/sanctuary/bin/../data/unigine.cfg"... Engine::init(): clear video settings for "Gallium 0.4 on AMD PITCAIRN 2.1 Mesa 9.3.0-devel (git-f53b634)" Loading "libGL.so.1"... Loading "libopenal.so.1"... Set 1024x768 windowed video mode Set 1.00 gamma value Unigine engine http://unigine.com/ Binary: Linux 32bit GCC 4.3.2 Release May 20 2010 App path: /home/lordh/Desktop/sanctuary/bin/ Data path: /home/lordh/Desktop/sanctuary/data/ Save path: /home/lordh/.Unigine Sanctuary/ ---- System ---- System: Linux 3.11.0-17-agd5f x86_64 CPU: AMD Phenom(tm) II X6 1055T Processor 2812MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT GPU: Gallium 0.4 on AMD PITCAIRN 2.1 Mesa 9.3.0-devel (git-f53b634) System memory: 7986 Mb Video memory: 256 Mb ---- MathLib ---- Set SSE3 simd processor ---- Sound ---- Renderer: OpenAL Soft OpenAL vendor: OpenAL Community OpenAL renderer: OpenAL Soft OpenAL version: 1.1 ALSOFT 1.15.1 Found AL_EXT_LINEAR_DISTANCE Found AL_EXT_OFFSET Found ALC_EXT_EFX Found EFX Filter Found EFX Reverb Found EAX Reverb Found QUAD16 format Found 51CHN16 format Found 61CHN16 format Found 71CHN16 format Maximum sources: 256 Maximum effect slots: 4 Maximum auxiliary sends: 2 ---- Render ---- GLRender::GLRender(): Unknown GPU OpenGL vendor: X.Org OpenGL renderer: Gallium 0.4 on AMD PITCAIRN OpenGL version: 2.1 Mesa 9.3.0-devel (git-f53b634) Found required GL_ARB_map_buffer_range Found required GL_ARB_vertex_array_object Found required GL_ARB_vertex_buffer_object Found required GL_ARB_half_float_vertex Found required GL_ARB_half_float_pixel Found required GL_ARB_occlusion_query Found required GL_EXT_texture3D Found required GL_EXT_texture_cube_map Found required GL_EXT_texture_sRGB Found required GL_EXT_texture_swizzle Found required GL_ARB_shader_object Found required GL_ARB_vertex_shader Found required GL_ARB_fragment_shader Found required GL_ARB_draw_buffers Found required GL_ARB_framebuffer_object Found required GL_EXT_framebuffer_blit Found required GL_EXT_framebuffer_multisample Found optional GL_ARB_draw_instanced Found optional GL_ARB_draw_elements_base_vertex Found optional GL_ARB_texture_rg Found optional GL_EXT_texture_array Found optional GL_ARB_texture_multisample Found optional GL_ARB_texture_compression Found optional GL_ARB_texture_compression_rgtc Found optional GL_ARB_seamless_cube_map Shading language: 1.30 Maximum texture size: 16384 Maximum texture units: 32 Maximum draw buffers: 8 ---- Physics ---- Physics: Multi-threaded ---- Interpreter ---- Version: 2.31 Loading "sanctuary/unigine.cpp" 94ms Loading "demos/sanctuary/locale/unigine.en" dictionary Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 10ms Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 70ms Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 3ms Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 6ms Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 4ms Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 5ms Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 11ms Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 2ms Loading "core/materials/unigine_water.mat" 1 material 63 shaders 14ms Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 19ms Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 8ms Loading "core/properties/unigine.prop" 2 properties 1ms Unigine~# world_load sanctuary Loading "sanctuary.cpp" 74ms Loading "sanctuary/sanctuary.mat" 54 materials 411ms Loading "sanctuary.world" 9211ms Unigine~# render_hdr 0 && render_srgb 0 && render_restart Unigine~# render_stereo 0 && render_restart Sanctuary: AMDGPUInstrInfo.cpp:109: virtual void llvm::AMDGPUInstrInfo::storeRegToStackSlot(llvm::MachineBasicBlock&, llvm::MachineBasicBlock::iterator, unsigned int, bool, int, const llvm::TargetRegisterClass*, const llvm::TargetRegisterInfo*) const: Assertion `!"Not Implemented"' failed. Stack dump: 0. Running pass 'Function Pass Manager' on module 'tgsi'. 1. Running pass 'Greedy Register Allocator' on function '@main' ./1024x768_windowed.sh : ligne 13 : 9263 Abandon (core dumped)./bin/Sanctuary -video_app opengl -sound_app openal -extern_define RELEASE -system_script sanctuary/unigine.cpp -engine_config ../data/unigine.cfg -data_path ../ -video_fullscreen 0 -video_mode -1 -video_width 1024 -video_height 768
I tray get backtrace after crash, but gdb said "No stack". Maybe it does not crash, it's normal exit from the program? My course of action: 1)$gdb --args Sanctuary -video_app opengl -sound_app openal -engine_config ../data/unigine.cfg -data_path ../ -extern_define RELEASE -video_fullscreen 0 -video_mode -1 -video_width 1024 -video_height 768 2)(gdb) run 3)Wait until the closure of the program window 4)(gdb) bt
i can confirm my hd7770 give the same error in xonotic 7.0 in some worlds too LLVM ERROR: ran out of registers during register allocation and gdb can't backtrace either
Created attachment 84643 [details] output & debug log for unigine_sanctuary archlinux x64 Alex's kernel(3.12) llvm-svn-189209-1 mesa-git-7fa1877 I hope it's some help.
Hi Rafael, it's strange for me xonotic works great but "offset mapping". Even AAx4 works. greetings
Does this patch help?
(In reply to comment #7) > Does this patch help? Forgot to paste the link: https://bugs.freedesktop.org/attachment.cgi?id=84880
I have GPU lockup with this patch.
The problem is still there. With kernel 3.11+patches from drm-next+Alex's patch for dynamic runtime, Mesa, LLVM and other components from git I see the same error: LLVM ERROR: ran out of registers during register allocation AL lib: (EE) alc_cleanup: 1 device not closed on Unigine Sanctuary and Unigine Heaven 3.0. I haven't tried Tom's patch yet.
It seems that the commit 6e51c2a941955fd2a34d62437fc149e633e79ec7 "radeonsi: Allow Sinking pass to move preloaded const/res/sampl" by Vincent Lejeune has fixed this problem with Unigine Sanctuary and Unigine Heaven 3.0 for me.
(In reply to comment #11) > It seems that the commit 6e51c2a941955fd2a34d62437fc149e633e79ec7 "radeonsi: > Allow Sinking pass to move preloaded const/res/sampl" by Vincent Lejeune has > fixed this problem with Unigine Sanctuary and Unigine Heaven 3.0 for me. I test latest mesa-git and no more crash. looks like this bug fixed. But unigine-sanctuary now have wrong rendering and many error in output.
(In reply to comment #12) > (In reply to comment #11) > > It seems that the commit 6e51c2a941955fd2a34d62437fc149e633e79ec7 "radeonsi: > > Allow Sinking pass to move preloaded const/res/sampl" by Vincent Lejeune has > > fixed this problem with Unigine Sanctuary and Unigine Heaven 3.0 for me. > > I test latest mesa-git and no more crash. looks like this bug fixed. > > But unigine-sanctuary now have wrong rendering and many error in output. Not fixed here, same llvm assert (comment #2)
(In reply to comment #12) > > I test latest mesa-git and no more crash. looks like this bug fixed. > > But unigine-sanctuary now have wrong rendering and many error in output. try: force_glsl_extensions_warn=true disable_blend_func_extended=true unigine-sanctuary
I tried Unigine-Heaven 3.0 right now. It works fine (a little bit slowly of course). Which software versions are you using? And I didn't do anything except s3tc.
(In reply to comment #14) > try: > force_glsl_extensions_warn=true disable_blend_func_extended=true > unigine-sanctuary With this rendering look normal. Is this known problem or i must open new bug?
it seem's they known the problem. DriConf applies it to any unigine-stuff by default (arch).
Copy this into /etc/drirc: http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/drivers/dri/common/drirc It it a list of per-executable workarounds for buggy apps.
Ok thx, after creating /etc/drirc heaven and sanctuary looks normal. For me this bug may be closed. But for Laurent carlier still not fixed.
Fixed for the reporter of this bug.
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