Bug 68391 - [radeonsi] Crash unigine-sanctuary
Summary: [radeonsi] Crash unigine-sanctuary
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/radeonsi (show other bugs)
Version: git
Hardware: All Linux (All)
: medium normal
Assignee: Default DRI bug account
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks:
 
Reported: 2013-08-21 17:42 UTC by Vladimir Usikov
Modified: 2013-10-18 01:52 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
output & debug log for unigine_sanctuary (90.05 KB, text/plain)
2013-08-26 10:47 UTC, Arek Ruśniak
Details

Description Vladimir Usikov 2013-08-21 17:42:16 UTC
ArchLinux x32; kernel 3.10; llvm - svn; mesa - git; Radeon HD 7950.

behem0th@ArchLinux ~ $ unigine-sanctuary 
fullscreen? Please enter 1 or 0. (1 = yes, 0 = no)
0
video width? e.g. 1024

video height? e.g. 768

Loading "/home/behem0th/.Unigine Sanctuary/unigine.cfg"...
Engine::init(): clear video settings for "Gallium 0.4 on AMD TAHITI 2.1 Mesa 9.3.0-devel (git-10aa367)"
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 640x480 windowed video mode
Set 1.00 gamma value
Unigine engine http://unigine.com/
Binary: Linux 32bit GCC 4.3.2 Release May 20 2010
App path:  /opt/unigine-sanctuary/bin/
Data path: /opt/unigine-sanctuary/data/
Save path: /home/behem0th/.Unigine Sanctuary/

---- System ----
System: Linux 3.10.0-1-ARCH i686
CPU: AMD Phenom(tm) 9550 Quad-Core Processor 2199MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT
GPU: Gallium 0.4 on AMD TAHITI 2.1 Mesa 9.3.0-devel (git-10aa367)
System memory: 8095 Mb
Video memory:  256 Mb

---- MathLib ----
Set SSE3 simd processor

---- Sound ----
Renderer: OpenAL Soft
OpenAL vendor:   OpenAL Community
OpenAL renderer: OpenAL Soft
OpenAL version:  1.1 ALSOFT 1.15.1
Found AL_EXT_LINEAR_DISTANCE
Found AL_EXT_OFFSET
Found ALC_EXT_EFX
Found EFX Filter
Found EFX Reverb
Found EAX Reverb
Found QUAD16 format
Found 51CHN16 format
Found 61CHN16 format
Found 71CHN16 format
Maximum sources:         256
Maximum effect slots:    4
Maximum auxiliary sends: 2

---- Render ----
GLRender::GLRender(): Unknown GPU
OpenGL vendor:   X.Org
OpenGL renderer: Gallium 0.4 on AMD TAHITI
OpenGL version:  2.1 Mesa 9.3.0-devel (git-10aa367)
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_vertex_buffer_object
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_occlusion_query
Found required GL_EXT_texture3D
Found required GL_EXT_texture_cube_map
Found required GL_EXT_texture_sRGB
Found required GL_EXT_texture_swizzle
Found required GL_ARB_shader_object
Found required GL_ARB_vertex_shader
Found required GL_ARB_fragment_shader
Found required GL_ARB_draw_buffers
Found required GL_ARB_framebuffer_object
Found required GL_EXT_framebuffer_blit
Found required GL_EXT_framebuffer_multisample
Found optional GL_ARB_draw_instanced
Found optional GL_ARB_draw_elements_base_vertex
Found optional GL_ARB_texture_rg
Found optional GL_EXT_texture_array
Found optional GL_ARB_texture_multisample
Found optional GL_ARB_texture_compression
Found optional GL_ARB_texture_compression_rgtc
Found optional GL_ARB_seamless_cube_map
Shading language:      1.30
Maximum texture size:  16384
Maximum texture units: 32
Maximum draw buffers:  8

---- Physics ----
Physics: Multi-threaded

---- Interpreter ----
Version: 2.31

Loading "sanctuary/unigine.cpp" 124ms
Loading "demos/sanctuary/locale/unigine.en" dictionary
Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms
Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 14ms
Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 105ms
Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 4ms
Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 8ms
Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 7ms
Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 8ms
Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 18ms
Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 3ms
Loading "core/materials/unigine_water.mat" 1 material 63 shaders 21ms
Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 25ms
Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 10ms
Loading "core/properties/unigine.prop" 2 properties 1ms
Unigine~# world_load sanctuary
Loading "sanctuary.cpp" 104ms
Loading "sanctuary/sanctuary.mat" 54 materials 640ms
Loading "sanctuary.world" 13950ms
Unigine~# render_hdr 0 && render_srgb 0 && render_restart
LLVM ERROR: ran out of registers during register allocation
AL lib: (EE) alc_cleanup: 1 device not closed
Comment 1 Hohahiu 2013-08-21 20:57:15 UTC
The same error. My hardware is Intel 4000+ AMD 7750M. I ran unigine-sanctuary with DRI_PRIME.
My software:
openSUSE 12.3 x86_64
kernel 3.11.rc-6
Mesa-git
llvm-svn
radeon-git
Comment 2 Laurent carlier 2013-08-21 22:16:40 UTC
Got a different backtrace with:
* OpenGL renderer string: Gallium 0.4 on AMD PITCAIRN
* OpenGL version string: 2.1 Mesa 9.3.0-devel (git-f53b634)
* LLVM-3.4svn r188604

[lordh@archMain sanctuary]$ ./1024x768_windowed.sh 
Loading "/home/lordh/Desktop/sanctuary/bin/../data/unigine.cfg"...
Engine::init(): clear video settings for "Gallium 0.4 on AMD PITCAIRN 2.1 Mesa 9.3.0-devel (git-f53b634)"
Loading "libGL.so.1"...
Loading "libopenal.so.1"...
Set 1024x768 windowed video mode
Set 1.00 gamma value
Unigine engine http://unigine.com/
Binary: Linux 32bit GCC 4.3.2 Release May 20 2010
App path:  /home/lordh/Desktop/sanctuary/bin/
Data path: /home/lordh/Desktop/sanctuary/data/
Save path: /home/lordh/.Unigine Sanctuary/

---- System ----                                                                                                                                                                                                                             
System: Linux 3.11.0-17-agd5f x86_64                                                                                                                                                                                                         
CPU: AMD Phenom(tm) II X6 1055T Processor 2812MHz MMX+ 3DNow!+ SSE SSE2 SSE3 SSE4A HTT                                                                                                                                                       
GPU: Gallium 0.4 on AMD PITCAIRN 2.1 Mesa 9.3.0-devel (git-f53b634)                                                                                                                                                                          
System memory: 7986 Mb                                                                                                                                                                                                                       
Video memory:  256 Mb                                                                                                                                                                                                                        
                                                                                                                                                                                                                                             
---- MathLib ----                                                                                                                                                                                                                            
Set SSE3 simd processor                                                                                                                                                                                                                      
                                                                                                                                                                                                                                             
---- Sound ----                                                                                                                                                                                                                              
Renderer: OpenAL Soft                                                                                                                                                                                                                        
OpenAL vendor:   OpenAL Community                                                                                                                                                                                                            
OpenAL renderer: OpenAL Soft                                                                                                                                                                                                                 
OpenAL version:  1.1 ALSOFT 1.15.1                                                                                                                                                                                                           
Found AL_EXT_LINEAR_DISTANCE                                                                                                                                                                                                                 
Found AL_EXT_OFFSET                                                                                                                                                                                                                          
Found ALC_EXT_EFX                                                                                                                                                                                                                            
Found EFX Filter                                                                                                                                                                                                                             
Found EFX Reverb                                                                                                                                                                                                                             
Found EAX Reverb                                                                                                                                                                                                                             
Found QUAD16 format                                                                                                                                                                                                                          
Found 51CHN16 format                                                                                                                                                                                                                         
Found 61CHN16 format
Found 71CHN16 format
Maximum sources:         256
Maximum effect slots:    4
Maximum auxiliary sends: 2

---- Render ----
GLRender::GLRender(): Unknown GPU
OpenGL vendor:   X.Org
OpenGL renderer: Gallium 0.4 on AMD PITCAIRN
OpenGL version:  2.1 Mesa 9.3.0-devel (git-f53b634)
Found required GL_ARB_map_buffer_range
Found required GL_ARB_vertex_array_object
Found required GL_ARB_vertex_buffer_object
Found required GL_ARB_half_float_vertex
Found required GL_ARB_half_float_pixel
Found required GL_ARB_occlusion_query
Found required GL_EXT_texture3D
Found required GL_EXT_texture_cube_map
Found required GL_EXT_texture_sRGB
Found required GL_EXT_texture_swizzle
Found required GL_ARB_shader_object
Found required GL_ARB_vertex_shader
Found required GL_ARB_fragment_shader
Found required GL_ARB_draw_buffers
Found required GL_ARB_framebuffer_object
Found required GL_EXT_framebuffer_blit
Found required GL_EXT_framebuffer_multisample
Found optional GL_ARB_draw_instanced
Found optional GL_ARB_draw_elements_base_vertex
Found optional GL_ARB_texture_rg
Found optional GL_EXT_texture_array
Found optional GL_ARB_texture_multisample
Found optional GL_ARB_texture_compression
Found optional GL_ARB_texture_compression_rgtc
Found optional GL_ARB_seamless_cube_map
Shading language:      1.30
Maximum texture size:  16384
Maximum texture units: 32
Maximum draw buffers:  8

---- Physics ----
Physics: Multi-threaded

---- Interpreter ----
Version: 2.31

Loading "sanctuary/unigine.cpp" 94ms
Loading "demos/sanctuary/locale/unigine.en" dictionary
Loading "core/materials/unigine_post.mat" 12 materials 12 shaders 0ms
Loading "core/materials/unigine_render.mat" 34 materials 77 shaders 10ms
Loading "core/materials/unigine_meshes.mat" 16 materials 9350 shaders 70ms
Loading "core/materials/unigine_terrains.mat" 1 material 293 shaders 3ms
Loading "core/materials/unigine_grass.mat" 1 material 81 shaders 6ms
Loading "core/materials/unigine_particles.mat" 1 material 43 shaders 4ms
Loading "core/materials/unigine_billboards.mat" 1 material 33 shaders 5ms
Loading "core/materials/unigine_volumes.mat" 5 materials 29 shaders 11ms
Loading "core/materials/unigine_guis.mat" 1 material 24 shaders 2ms
Loading "core/materials/unigine_water.mat" 1 material 63 shaders 14ms
Loading "core/materials/unigine_skies.mat" 1 material 19 shaders 19ms
Loading "core/materials/unigine_decals.mat" 1 material 69 shaders 8ms
Loading "core/properties/unigine.prop" 2 properties 1ms
Unigine~# world_load sanctuary
Loading "sanctuary.cpp" 74ms
Loading "sanctuary/sanctuary.mat" 54 materials 411ms
Loading "sanctuary.world" 9211ms
Unigine~# render_hdr 0 && render_srgb 0 && render_restart
Unigine~# render_stereo 0 && render_restart
Sanctuary: AMDGPUInstrInfo.cpp:109: virtual void llvm::AMDGPUInstrInfo::storeRegToStackSlot(llvm::MachineBasicBlock&, llvm::MachineBasicBlock::iterator, unsigned int, bool, int, const llvm::TargetRegisterClass*, const llvm::TargetRegisterInfo*) const: Assertion `!"Not Implemented"' failed.
Stack dump:
0.      Running pass 'Function Pass Manager' on module 'tgsi'.
1.      Running pass 'Greedy Register Allocator' on function '@main'
./1024x768_windowed.sh : ligne 13 :  9263 Abandon                 (core dumped)./bin/Sanctuary -video_app opengl -sound_app openal -extern_define RELEASE -system_script sanctuary/unigine.cpp -engine_config ../data/unigine.cfg -data_path ../ -video_fullscreen 0 -video_mode -1 -video_width 1024 -video_height 768
Comment 3 Vladimir Usikov 2013-08-22 03:23:13 UTC
I tray get backtrace after crash, but gdb said "No stack". Maybe it does not crash, it's normal exit from the program?

My course of action:

1)$gdb --args Sanctuary -video_app opengl -sound_app openal -engine_config ../data/unigine.cfg -data_path ../ -extern_define RELEASE -video_fullscreen 0  -video_mode -1 -video_width 1024 -video_height 768

2)(gdb) run

3)Wait until the closure of the program window

4)(gdb) bt
Comment 4 Rafael Castillo 2013-08-23 22:39:50 UTC
i can confirm my hd7770 give the same error in xonotic 7.0 in some worlds too

LLVM ERROR: ran out of registers during register allocation
 and gdb can't backtrace either
Comment 5 Arek Ruśniak 2013-08-26 10:47:55 UTC
Created attachment 84643 [details]
output & debug log for unigine_sanctuary

archlinux x64 Alex's kernel(3.12)
llvm-svn-189209-1
mesa-git-7fa1877

I hope it's some help.
Comment 6 Arek Ruśniak 2013-08-26 11:10:01 UTC
Hi Rafael, it's strange for me xonotic works great but "offset mapping". 
Even AAx4 works.

greetings
Comment 7 Tom Stellard 2013-08-29 19:59:16 UTC
Does this patch help?
Comment 8 Tom Stellard 2013-08-29 19:59:37 UTC
(In reply to comment #7)
> Does this patch help?

Forgot to paste the link: https://bugs.freedesktop.org/attachment.cgi?id=84880
Comment 9 Vladimir Usikov 2013-08-30 14:48:07 UTC
I have GPU lockup with this patch.
Comment 10 Hohahiu 2013-09-21 14:46:06 UTC
The problem is still there. 
With kernel 3.11+patches from drm-next+Alex's patch for dynamic runtime,
Mesa, LLVM and other components from git I see the same error:

LLVM ERROR: ran out of registers during register allocation
AL lib: (EE) alc_cleanup: 1 device not closed

on Unigine Sanctuary and Unigine Heaven 3.0.

I haven't tried Tom's patch yet.
Comment 11 Hohahiu 2013-10-14 04:07:44 UTC
It seems that the commit 6e51c2a941955fd2a34d62437fc149e633e79ec7 "radeonsi: Allow Sinking pass to move preloaded const/res/sampl" by Vincent Lejeune has fixed this problem with Unigine Sanctuary and Unigine Heaven 3.0 for me.
Comment 12 Vladimir Usikov 2013-10-15 03:02:10 UTC
(In reply to comment #11)
> It seems that the commit 6e51c2a941955fd2a34d62437fc149e633e79ec7 "radeonsi:
> Allow Sinking pass to move preloaded const/res/sampl" by Vincent Lejeune has
> fixed this problem with Unigine Sanctuary and Unigine Heaven 3.0 for me.

I test latest mesa-git and no more crash. looks like this bug fixed.

But unigine-sanctuary now have wrong rendering and many error in output.
Comment 13 Laurent carlier 2013-10-15 20:13:55 UTC
(In reply to comment #12)
> (In reply to comment #11)
> > It seems that the commit 6e51c2a941955fd2a34d62437fc149e633e79ec7 "radeonsi:
> > Allow Sinking pass to move preloaded const/res/sampl" by Vincent Lejeune has
> > fixed this problem with Unigine Sanctuary and Unigine Heaven 3.0 for me.
> 
> I test latest mesa-git and no more crash. looks like this bug fixed.
> 
> But unigine-sanctuary now have wrong rendering and many error in output.

Not fixed here, same llvm assert (comment #2)
Comment 14 Arek Ruśniak 2013-10-15 23:08:29 UTC
(In reply to comment #12)
> 
> I test latest mesa-git and no more crash. looks like this bug fixed.
> 
> But unigine-sanctuary now have wrong rendering and many error in output.

try:
force_glsl_extensions_warn=true disable_blend_func_extended=true unigine-sanctuary
Comment 15 Hohahiu 2013-10-16 00:03:41 UTC
I tried Unigine-Heaven 3.0 right now. It works fine (a little bit slowly of course). Which software versions are you using? And I didn't do anything except s3tc.
Comment 16 Vladimir Usikov 2013-10-16 19:11:44 UTC
(In reply to comment #14)
> try:
> force_glsl_extensions_warn=true disable_blend_func_extended=true
> unigine-sanctuary

With this rendering look normal. Is this known problem or i must open new bug?
Comment 17 Arek Ruśniak 2013-10-17 10:14:24 UTC
it seem's they known the problem. DriConf applies it to any unigine-stuff by default (arch).
Comment 18 darkbasic 2013-10-17 12:41:25 UTC
Copy this into /etc/drirc: http://cgit.freedesktop.org/mesa/mesa/tree/src/mesa/drivers/dri/common/drirc

It it a list of per-executable workarounds for buggy apps.
Comment 19 Vladimir Usikov 2013-10-17 15:06:13 UTC
Ok thx, after creating /etc/drirc heaven and sanctuary looks normal.
For me this bug may be closed. But for  Laurent carlier still not fixed.
Comment 20 Michel Dänzer 2013-10-18 01:52:52 UTC
Fixed for the reporter of this bug.


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