Created attachment 87852 [details] unigine-heaven v3.0 msaa crash log ArchLinux x32; kernel 3.12rc5; llvm - svn; mesa - git; Radeon HD 7950 When i run unigine-heaven 3.0 with msaa enabled(no matter 2x, 4x or 8x) it was crashed with error: Can't run "./heaven_x86 -project Heaven -video_app opengl -data_path ../ -engine_config ../data/heaven_3.0.cfg -system_script demos/heaven/unigine.cpp -sound_app openal -video_multisample 1 -video_fullscreen 0 -video_mode 2 -extern_define "RELEASE" -extern_plugin " " -console_command "d3d11_render_use_tessellation 0 && gl_render_use_arb_tessellation_shader 0 && render_shaders 2 && render_anisotropy 2 && render_restart"" process
Created attachment 88758 [details] log for heaven 3.0 msaa error With latest mesa+llvm msaa doesn't crash, now screen is all white and gray. log in attachment screenshots in a moment software: Kernel: 3.12.0-1-mainline (x86_64) Display Driver: radeon 7.2.99 OpenGL: 3.1 Mesa 10.0.0-devel (git-86cdff5) LLVM: 3.4 (svn-194066)
Created attachment 88759 [details] heaven3 vs. msaa 2; 4 or 8
Created attachment 88760 [details] heaven3 vs. msaa 2; 4 or 8
Created attachment 88761 [details] heaven3 vs. msaa 2; 4 or 8 only sky is whiteless
As per my previous comment on the other but: antialiasing won't work properly as Mesa doesn't support EXT_gpu_shader4 from Nvidia
*bug I should probably add this is true for all mesa drivers not just radeonsi This can probably be made a dup of bug 36083
Maybe, but as long as it works for tropics, sanctuary and heaven4 should work for heaven3 as well.
It doesn't work for heaven3 or 4 On 7 Nov 2013 15:24, <bugzilla-daemon@freedesktop.org> wrote: > *Comment # 7 <https://bugs.freedesktop.org/show_bug.cgi?id=70647#c7> on > bug 70647 <https://bugs.freedesktop.org/show_bug.cgi?id=70647> from Arek > Ruśniak <arek.rusi@gmail.com> * > > Maybe, but as long as it works for tropics, sanctuary and heaven4 should work > for heaven3 as well. > > ------------------------------ > You are receiving this mail because: > > - You are on the CC list for the bug. > >
*** Bug 72876 has been marked as a duplicate of this bug. ***
Heaven 3.0 needs EXT_gpu_shader4, which most probably won't be implemented in Mesa. Heaven 3.0 doesn't check if the extension is present before using it, which is a bug. There is nothing to fix in Mesa to make it work.
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