Bug 74892 - HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game
Summary: HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha game
Status: RESOLVED FIXED
Alias: None
Product: Mesa
Classification: Unclassified
Component: Drivers/Gallium/radeonsi (show other bugs)
Version: git
Hardware: Other All
: medium normal
Assignee: Default DRI bug account
QA Contact:
URL:
Whiteboard:
Keywords:
Depends on:
Blocks: 75112
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Reported: 2014-02-12 15:20 UTC by Christoph Haag
Modified: 2014-09-01 21:48 UTC (History)
1 user (show)

See Also:
i915 platform:
i915 features:


Attachments
please ignore (448.29 KB, application/octet-stream)
2014-02-14 18:50 UTC, Christoph Haag
Details

Description Christoph Haag 2014-02-12 15:20:43 UTC
The kernel people at https://bugzilla.kernel.org/show_bug.cgi?id=70411 told me this needs to be fixed in mesa, so here it is.

The interesting part:

01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Wimbledon XT [Radeon HD 7970M]

Latest mesa git, but has probably been happening since HyperZ was enabled by default.

dmesg is attached there: https://bugzilla.kernel.org/attachment.cgi?id=125651

It's reproducible every time so I can later get more detail. For now there's the dmesg: Starting the game and showing some intro works, but shortly before displaying the menu X freezes for a few seconds and after it is usable again, I see the stuff starting at 82688.801309 in dmesg.

HyperZ seems to work fine for everything else I have tried so far. It only happens in the Distance Alpha that's only (officially) available to kickstarter backers.
Comment 1 Christoph Haag 2014-02-14 18:50:13 UTC
Created attachment 94093 [details]
please ignore

(In reply to comment #8)
> Created attachment 94078 [details]
> Patch to test
> 
> Can you test this patch and post the output of R600_DEBUG=cs

It's crashing again with

0x7f76ed4687c0: i32 = ExternalSymbol'__muldi3'

For some reason the output seems to be doubled in my log.

I hope it's not a problem that llvm was built from a newer revision than clang.
Comment 2 Christoph Haag 2014-02-14 18:54:13 UTC
Comment on attachment 94093 [details]
please ignore

Sorry to whoever got mails now, didn't mean to post this here.
Comment 3 Marek Olšák 2014-09-01 20:34:40 UTC
Is this fixed with current Mesa git?

If not, could you please make and upload a trace file using apitrace:

https://github.com/apitrace/apitrace

Thanks.
Comment 4 Christoph Haag 2014-09-01 21:04:35 UTC
Yes, seems to work now after a few short tests. No hangs.

Thanks!
Comment 5 Marek Olšák 2014-09-01 21:29:28 UTC
Did you set this environment variable before testing?

R600_DEBUG=hyperz
Comment 6 Christoph Haag 2014-09-01 21:42:00 UTC
(In reply to comment #5)
> Did you set this environment variable before testing?
> 
> R600_DEBUG=hyperz

There are times when I don't know what I'm doing but this time I used this in steam:

DRI_PRIME=1 GALLIUM_HUD="fps,VRAM-usage+GTT-usage" R600_DEBUG=hyperz %command%
Comment 7 Marek Olšák 2014-09-01 21:48:52 UTC
Ok, that looks good. Thanks.


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