Created attachment 97555 [details] Bad tiling mode for heaven loading screen Hi, I've been using for a while mesa master from March. Last commit is 12d55d5f19368de7697f2e6df7d4ff98929112b1. It has worked very well for me. I also tested with it a recent llvm build (206138) and had unigine heaven working well. Then today I've tested last mesa master (last commit 744d2a225d4012bb4dcd13e0cb6c2c834f481e26) with llvm master (build 206548). Some applications show corruption. heaven loading page shows wrong tiling format. When running, heaven has a lot of corruption. Some texture have wrong colors, beeing too dark, sometimes get transparent, etc. My card is an hd7730m.
Created attachment 97556 [details] Bad textures are displayed
Please attach the corresponding Xorg.0.log file and output of dmesg and glxinfo. This might be a duplicate of bug 77533; if not, can you bisect?
I confirm forcing the dma_blit code to always use the fallback solves the bug. *** This bug has been marked as a duplicate of bug 77533 ***
Please attach your glxinfo.
Created attachment 97563 [details] glxinfo
Created attachment 97564 [details] glxinfo I was testing under Wayland and experimental GLX DRI3 DRI_PRIME support. But I get exactly the same behaviour under X + DRI2 DRI_PRIME. I attached the correct glxinfo.
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