Created attachment 108667 [details] dmesg.log Environment: ----------------------------------- Platform:BYT Libdrm:(master)libdrm-2.4.58-4-g00847fa48b83a85b0cb882594a12ed1511f780db Mesa:(master)1a170980a09d82201b88e3fe20684a0df2cfea80 Xserver:(master)xorg-server-1.16.0-429-gd181e52ceb9ae44e1faa8d5af8805f43328da6c2 Xf86_video_intel:(master)2.99.916-118-gd08a5f555a0c47ae23c0f9a890b512cb23e74feb Cairo:(master)f9b65ae1fc91bc558a01c2ad7be5a121c6f10818 Libva:(master)ccd93de5a707e92a629cccd595757c8d436fa3cc Libva_intel_driver:(master)f11176415ec26eb5960ba6841d2d9c22f2cabc60 Kernel:(drm-intel-nightly)88a443f454a4d8f779a9bff51f2ef334f5f69372 Bug detailed description: --------------------------------------------- Screen light down when CPU hangs during running Team Fortress 2 on BYT,reproduce rate:60%. Please refer to dmesg.log for detail. Reproduce steps: --------------------------------------------- 1.xinit& 2.vblank_mode=0 ./hl2.sh -game tf +cl_showfps 1 -fullscreen -novid +timedemoquit pts2 -full -w 1920 -h 1080
Created attachment 108668 [details] dmesg.log
(In reply to lili from comment #1) > Created attachment 108668 [details] dmesg.log Attach the whole dmesg.log,thanks!
Please retest on current drm-intel-nightly. Please *never* use rar for compression. Attach plain text files if possible. For GPU hangs, always attach the error state.
vblank_mode=0 ./hl2.sh -game tf +cl_showfps 1 -fullscreen -novid +timedemoquit pts2 -full -w 1920 -h 1080 libGL error: unable to load driver: i965_dri.so libGL error: driver pointer missing libGL error: failed to load driver: i965 libGL error: unable to load driver: swrast_dri.so libGL error: failed to load driver: swrast X Error of failed request: BadValue (integer parameter out of range for operation) Major opcode of failed request: 153 (GLX) Minor opcode of failed request: 3 (X_GLXCreateContext) Value in failed request: 0x0 Serial number of failed request: 85 Current serial number in output stream: 86
Is there a GPU hang?
No GPU hang. This bug is similar to bug 88862.
(In reply to ye.tian from comment #6) > No GPU hang. > This bug is similar to bug 88862. Okay, marking as duplicate. I don't really see anything kernel related in this one. *** This bug has been marked as a duplicate of bug 88862 ***
these 2 bugs (85626 and 88862) are very similar, but still not same. Can't as duplicate. Bug 88862 is good on commit (master)bc6e57e019b mesa,but bug 85626 is failed.
(In reply to ye.tian from comment #8) > these 2 bugs (85626 and 88862) are very similar, but still not same. > Can't as duplicate. > Bug 88862 is good on commit (master)bc6e57e019b mesa,but bug 85626 is failed. *shrug* the failure mode is similar to bug 88842 too. Reassigning.
maybe same issue as with bug #88862 ?
I've tested this game six times with the latest mesa, this issue does not appear. maybe same issue as with bug 88862. Anyway,I close this bug.
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