Created attachment 120721 [details] dmesg Bordelands 2 (via Steam). The game locks up and crashes a few moments later during the initial level, just before Claptrap enters the building. This happens every time. Hardware: Thinkpad X1 Carbon, Gen 3, Haswell, i7-5600U, Intel HD Graphics 5500. kernel: 4.2.5 xorg-server: 1.18.0 mesa: 11.1.0 xf86-video-intel: 2.99.917+519+g8229390 uname -a: > Linux yi 4.2.5-1-ARCH #1 SMP PREEMPT Tue Oct 27 08:13:28 CET 2015 x86_64 GNU/Linux lspci: > 00:00.0 Host bridge: Intel Corporation Broadwell-U Host Bridge -OPI (rev 09) > 00:02.0 VGA compatible controller: Intel Corporation Broadwell-U Integrated Graphics (rev 09) > 00:03.0 Audio device: Intel Corporation Broadwell-U Audio Controller (rev 09) > 00:14.0 USB controller: Intel Corporation Wildcat Point-LP USB xHCI Controller (rev 03) > 00:16.0 Communication controller: Intel Corporation Wildcat Point-LP MEI Controller #1 (rev 03) > 00:19.0 Ethernet controller: Intel Corporation Ethernet Connection (3) I218-LM (rev 03) > 00:1b.0 Audio device: Intel Corporation Wildcat Point-LP High Definition Audio Controller (rev 03) > 00:1c.0 PCI bridge: Intel Corporation Wildcat Point-LP PCI Express Root Port #2 (rev e3) > 00:1c.1 PCI bridge: Intel Corporation Wildcat Point-LP PCI Express Root Port #3 (rev e3) > 00:1d.0 USB controller: Intel Corporation Wildcat Point-LP USB EHCI Controller (rev 03) > 00:1f.0 ISA bridge: Intel Corporation Wildcat Point-LP LPC Controller (rev 03) > 00:1f.2 SATA controller: Intel Corporation Wildcat Point-LP SATA Controller [AHCI Mode] (rev 03) > 00:1f.3 SMBus: Intel Corporation Wildcat Point-LP SMBus Controller (rev 03) > 00:1f.6 Signal processing controller: Intel Corporation Wildcat Point-LP Thermal Management Controller (rev 03) > 04:00.0 Network controller: Intel Corporation Wireless 7265 (rev 59) lspci -v: > 00:02.0 VGA compatible controller: Intel Corporation Broadwell-U Integrated Graphics (rev 09) (prog-if 00 [VGA controller]) > Subsystem: Lenovo Device 2227 > Flags: bus master, fast devsel, latency 0, IRQ 42 > Memory at e0000000 (64-bit, non-prefetchable) [size=16M] > Memory at c0000000 (64-bit, prefetchable) [size=512M] > I/O ports at 3000 [size=64] > Expansion ROM at <unassigned> [disabled] > Capabilities: [90] MSI: Enable+ Count=1/1 Maskable- 64bit- > Capabilities: [d0] Power Management version 2 > Capabilities: [a4] PCI Advanced Features > Kernel driver in use: i915 > Kernel modules: i915
Created attachment 120722 [details] Xorg.log
Created attachment 120723 [details] crash dump
More details: mesa 10.5.7 works, while 10.6.0 causes the game to crash while loading.
I'm going to mark this as a duplicate of bug 97692, because 97692 contains a bisect. It is very interesting that this regressed (and was subsequently fixed) prior to the bisect in bug 97692. *** This bug has been marked as a duplicate of bug 97692 ***
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