Created attachment 126626 [details]
Webglc execution is suffering several failures during execution.(Google Chrome). Having about 1425 failures from 22644 available tests.
Google chrome is sending the message "Rats! WebGL hit a snag."
OS: Ubuntu 16.04
Kernel: 4.7.2 from kernel.org
Component : drm
tag : libdrm-2.4.68
Component : mesa
tag : mesa-12.0.1
Component : xf86-video-intel
tag : 2.99.917-701-g205146b
Component : libva
tag : libva-1.7.2.pre1
Component : intel-driver
tag : 1.7.2.pre1
Component : cairo
tag : 1.15.2
Component : xserver
tag : xorg-server-1.18.3
Component : macros
tag : util-macros-1.19.0-2-gd7acec2
Component : intel-gpu-tools
tag : intel-gpu-tools-1.16
1.-Download google chrome latest stable version
2.-Open Google chrome with the following command line in terminal " google-chrome --enable-webgl --ignore-gpu-blacklist"
3.-On the browser click over "run test" button
The tests should run smoothly without pauses or error messages on the status bar.
As it is described before the browser sends a lot of failures on results html and is constantly sending "Rats! WebGL hit a snag."
Attaching logs and results
Created attachment 126627 [details]
Forgot to include the website:
(In reply to Elio from comment #2)
> Forgot to include the website:
Some time ago we had a similar bug, but for 1.0.2 conformance test. At that time only two were failing, and after triaging them, the problem were related to Chromium exposing shaders with version #130 instead of #100 (the one used in opengl ES 1.0, that is the one used on WebGL 1.0).
More details here:
Probably it would be worth to check if Chromium keeps doing that version error.